Rock, Paper, Shotgun

Posts Tagged ‘Rocksteady Studios’

The Bat-Physics: Arkham Asylum Tech Trailer

Posted by Jim Rossignol on September 3rd, 2009.

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We’re going to be taking a closer look at Bruce Wayne’s secret identity on PC soon, but until we do there’s a rather shiny “showcase” trailer showing off how implementation of physics engine tech looks on nVidia-powered PCs. Stuff swirls and swishes and dudes get kicked. It’s quite impressive. It’s still the same gloomy, doomy Arkham Asylum, but there’s quite a lot more detail. And, my, it is good lookin’.

For those that missed it: there’s a demo out.
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Batman Sneaks For Victory

Posted by Jim Rossignol on March 16th, 2009.

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It would be fun to extrapolate a kind of superheroic Splinter Cell from this new stealth-action trailer, but I don’t suppose the reality of Arkham Asylum will be anything like as precise as Ubi’s military infiltrations. Nevertheless the BatAction does look fairly entertaining, with plenty of swooping and batarang-ing. I’m wondering whether this or Wolverine will win out in the third-person action stakes. I guess we’ll find out on June 9th, for that is when Arkham Asylum is release on all formats.
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Arkham Asylum Trailer

Posted by Jim Rossignol on November 22nd, 2008.

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Eidos have released the first teaser trailer of their Batman game, and it’s looking appropriately moody. The game is being developed by British studio Rocksteady Studios, who previously developed moderately successful (critically anyway) console first-person shooter Urban Chaos: Riot Response. However, all we really know about this latest Batman game is Eidos’ blurb: “Upon entering Arkham Asylum, The Joker greets Batman over a loudspeaker and Batman has no choice but to enter into what can only be an ambush. Batman: Arkham Asylum features brutal combat, giant sized boss battles and deadly experiments all within the notorious island prison.” And also that it’s a pretty snazzy looking action adventure, natch…
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A Cowardly, Superstitous Lot Of Screenshots

Posted by Kieron Gillen on August 16th, 2008.

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He's my puddin'
The Poisoned Sponge points us in the direction of the first shots of the previously announced Batman: Arkham Asylum. And they’re quite the bunch – there’s a real gritty lot to it, which feeds into the whole current Dark Knight hype, while having something of the seediness which brings to mind the much-loved-by-Jim Riddick: Escape from Butchers Bay. Oh – and a splash of the Cradle. It’s looking like a distinctive take on the Bat-guy, if nothing else. Go see.

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Dinner-Dinner-Dinner-Dinner…

Posted by Kieron Gillen on August 13th, 2008.

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He capes. Also, crusades.
BATMAN! Game Informer’s new issue reveals Batman: Arkham Asylum, a bat-chap game from Rocksteady Studios who you may know from (er) not much, but they’re fellow North London boys, so I’ll nod at them respectively. While games like Assasin’s Creed may have hinted how a more open-world Batman game would work, from the very scant information here, it doesn’t appear the way they’re going – Bioshock is namechecked, and the setting of Gotham’s favourite Bedlam implies an intense closed environment. Main interesting info is that its story is co-written by Paul Dini who you’ll know from being the main architect of Batman: The Animated Series. Which is good. Apparently. Formats aren’t mentioned, but I hear down the grapevine they’ll include the PC. Which is good news, as we’re a PC site and all.

The history of Batman and videogame’s a fun one – I suspect an article looking at some of the more oddball, and surpsingly rewarding, approaches could be entertaining. In the meantime though – what would you want to see in a Batman game? Bar tricks with pencils, obv.

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