Posts Tagged ‘Rocksteady Studios’

Batman: Arkham Knight Performance Patch Looking Late

Remember when Batman: Arkham Knight [official site] was released? Yeah, the memory’s a bit hazy to me too. Warner Bros. pulled the game from sale two months ago due to its shoddy performance, and still have no clear idea when it might relaunch – though it seems it’ll be longer than expected (and planned).

Warner Bros. had planned to release an “interim” patch in August to improve performance for folks who managed to buy the game before it was yanked, but their latest community update makes that seem unlikely. That patch only entered testing last week, with WB saying they hope to launch it “in the next few weeks”.

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Batman: Arkham Knight ‘Interim’ Batpatch Due In August

Do you know anything about how computers work, Batman? How is this supposed to help?

Zam! Biff! Pow! Bap! Awk! Boff! Flrbbbbb! Vronk! Zlott! Zlonk! Swa-a-p! Crunch-eth! These onomatopoeias and more are the sounds that have surely filled meeting rooms at Warner Bros. since the disastrous PC launch of Batman: Arkham Knight [official site]. Almost four weeks after pulling the game from sale until they’d fixed it up, it seems WB and Rocksteady are still a fair way off bringing it back.

The next patch for folks who bought Bats before he was sent to the Batcave’s naughty step will arrive in August, WB have announced. This is described as an “interim patch update”, which suggests that The Big One is still lurking in the future beyond.

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Have You Played… Batman: Arkham Asylum?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

I grew quickly weary of Batman: Arkham City and initially had no interest in Batman: Arkham Knight, but that game being released and then unreleased left me thinking about and eventually longing for the Bat. Batman: Arkham Asylum [official site], the first in the series, is where I choose to return. It’s still a remarkable game.

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Batman: Arkham Knight BatDLC Batdelayed, Batobvs

Given that Batman: Arkham Knight [official site] is not yet back on sale, after publishers Warner Bros. pulled it from stores due to shonky performance, it’s no surprise that its DLC is being delayed. That is, however, now official. While next week will bring Batgirl and her own brand of Batbiffing to console versions in the Batgirl: A Matter of Family DLC, it’s delayed indefinitely on PC.

Warner Bros. have apologised again for the game’s shoddy state. “We are taking full responsibility for releasing a product that did not meet our quality standards”, they say. “We are modifying the internal review process for all of our games,” they say. As they jolly well should.

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Rumour – WB Knew Batman Arkham: Knight PC Was Pants

Rumours are shifty things, and we should recognise that we’re more inclined to trust ones which support our existing opinions. That said, I TOLD YOU SO. A mate of Ian Video Games has told Kotaku that publishers Warner Bros. knew for ages that the PC version of Batman: Arkham Knight [official site] was wonky – it’s bad enough that WB have pulled it from sale while it’s being fixed – but released it anyway.

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Arkham Knight Batpatch Released, And Future Batplans

They don't seem overly impressed or relieved to see you, Bats.

I would have preferred it if Warner Bros. had decided not to release Batman: Arkham Knight [official site] in a wonky state rather than chuck it out then quickly pull it from sale and throw people who’ve just finished a game back to crunching. But they’re the publisher we need right now, not the one we deserve (and by “need” I mean “personally benefit from”).

Saturday brought the release of a small patch for the Batgame, along with a list of what developers Rocksteady (who’re leading patch development, not the folks who ported it) plan to tackle next. It’s a list of fairly important things.

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Batman Arkham Knight E3 2015 Trailer: Everyone In Gotham’s Gone To The Rapture

Well now, someone wants to be making Bioshock games instead of superhero games, don’t they? This trailer for this year’s Batman: Arkham Knight [official site] does a number of unusual things. Like be in first-person, like star someone other than Batman (a Gotham cop who sounds an awful lot like Breaking Bad’s Mike Ehrmantraut to my ears), like be kind of a shooter, and like depict a retro-futurist city collapse into zombieish chaos as period music plays. HMM.
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Batman Meets Poison Ivy In Arkham Knight Battrailer

Needs more lurid neon, obvs.

Watching the latest gameplay trailer for Batman: Arkham Knight [official site], I’ve come to a realisation: the Gotham I’d like a Batman game set in is from Joel Schumacher’s Batman & Robin.

This new trailer has Batman fly, leap, and drive around town, see, and though it has some nice detailing and neon signs, it’s all a bit drab, I want the city to rise a mile high, skyscrapers pierced with roads atop the shoulders of colossi, lurid mood lighting, and marauding gangs of kooky punks. Please watch this trailer then pat me on the shoulder saying “There there, Alice, of course.”

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Batman: Arkham Knight Trailer Feat. Explosions

Batman and his posse of Robin and wait-didn't-that-guy-used-to-be-Robin

Hey, Batfans! It’s the Bat-official Bat-trailer for Batman: Arkham Knight [official site].

Bat-watch it after the Bat-jump:

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Batman: Arkham Knight’s Batmobile Looks Really Fun

And where is the Batman? He's at home! Polishing his hubcaps!

Pootling around Gotham City in the Batmobile on a sunny Sunday afternoon certainly sounds pleasant, but what the dickens is Batman doing in Arkham Knight that he needs that all that firepower? Battling tanks in the streets for some baffling reason, a five-minute gameplay trailer out of E3 shows. But look, I won’t harp on that because oh my giddy aunt the game looks gorgeous as he swoops above the city and screeches through its streets. It’s the Batexperience I Batdreamed of.

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Today On The Bat O’Clock Batnews: Batdelays & Batmobiles

But I want one!

If I didn’t know better, I’d swear this new Batman: Arkham Knight trailer was attempting to sell toy Batmobiles. Pop and lock the wheels for battle mode! Awesome! Deploy the 60mm cannon! Radical! Actual working missile barrage firing eight foam warheads! No way! Dispense justice with the armor-piercing vulcan cannon! Pow pow pow! And put badguys down for the count with the riot suppressor cannon! Take that, Joker! Yeah! [The two boys high-five.]

No, it’s just to accompany the marketing campaign now starting to show off the Batmobile (see, US Gamer played with it) and to soften the blow of Warner Bros. delaying the game into 2015.

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Na Etc. Look, A Batman: Arkham Knight ‘Gameplay’ Trailer

How pleased I'll be if the game looks like this for me.

To go out with a bang, and perhaps to shake up the slightly stale series, Batman: Arkham Knight is introducing a drivable Batmobile of your very own to pootle around Gotham City. Nipping down to the shops to buy Shark Repellent Bat Spray, dropping Robin off at school, taking Catwoman out for a night on the tiles, oh what fun you’ll have! The first “gameplay trailer” gives a peek at Brucie behind the wheel, though it’s a gameplay trailer in the sense of “mostly cinematic snippets with a few seconds of gameplay spliced cut in.”

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Batman’s Ditched GFWL, But Say Goodbye To Your Saves

Nyahahahahaha, just as I planned.

Even when villains are given a good, hard KAPOWTHWACKBIFFZOTT-ing and the day is saved, Batman stories rarely end onĀ entirely happy notes. Thus, it’s almost sort of fitting that Batman: Arkham Asylum and Batman: Arkham City haven’t escaped Games For Windows Live’s years-long countdown to self-destruction entirely unscathed. Yes, they’re finally free of Microsoft’s arbitrary, ages-behind-the-times shackles, but your save files, amazingly, won’t be making the jump to Steam. Kinda justifies some of those fears we’ve had about these DRM systems for all this time, huh? You know, the ones companies like Microsoft tried to reassure us about by promising that they’d never leave us without the things we worked so hard to buy and earn?

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