Posts Tagged ‘Rocksteady Studios’

BIFF! Batman: Arkham City Is “Open”

By Jim Rossignol on April 12th, 2011.


Gosh, Batman, this interview about Arkham City makes me a bit more excited about the game. It sounds like Rocksteady aren’t resting on their laurels, and are really reaching with the new game. Speaking about the open nature of the city Rocksteady’s Dax Ginn said: “Everywhere that’s open to the sky is available to the player from the off. So they can go anywhere they want and that was the emotional feeling that we wanted to convey; you’re Batman, you can do what you want… there’s loads of content out there in the streets and you can engage with in any order you want right from the beginning.”

So that sounds interesting.

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Batman & The Joker Are BFFs

By Alec Meer on January 26th, 2011.

Quickly, Batchildren! A mysterious French internet online websitepage has a frustratingly unembeddable new trailer from Batman: Arkham City, which will almost certainly be dragged off into a dark alley and given a sound kicking by the dastardly Mr Embargo any minute now. It features Batman and the Joker working together (whaaaaaaaaat), in a “punching hulking goons in the teeth” sort of way. It looks, to coin a phrase, “tight.”

Edit – there’s some speculation this may be fake. Maybe it is! Investigating/being bewildered by the strange lengths people on the internet go to will be fun regardless. Dialogue and character models are apparently lifted from the first game, and could have originated from the Unreal SDK. What do you think, detectives?

Edit edit – Warner Bros confirm it’s a fake. So there’s that. Let’s take bets on how long until it’s pulled, and on what grounds.

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Batman: Arkham City Extendo Trail

By Quintin Smith on December 13th, 2010.

Last week was a week where I posted a very short Batman: Arkham City footage and said I would not use right grammar until we got in-game footage. Like Batman, I cannot back down. So here it is! The same trailer, but enlongened. See Batman fight his enemys in the rain. He gets wet. Poor soggy Batamn. Have a towl, soggy Batman. There there.
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Here Is A Very Short Arkham City Teaser

By Quintin Smith on December 8th, 2010.

Batman in flight! Afternoon delight.

Batman! He fights badguys, not police. Not unless he has to! But when he has to, he will fight a police as hard as it takes. That is what this trailer lets us know. Rocksteady Studios! If you would like me to start using correct grammar in future posts on Arkham City, please release some in-game footage. Thanks.
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More Arkham City Images

By Jim Rossignol on October 11th, 2010.


The Batman and his friends are looking rather handsome indeed. First there was this batch of loveliness, and now there’s a bit more, which I’ve posted below in a gallery fashion. If you’re a fan of wearing leather and punching men in the face, then you scare me. Also, this game is probably going to be a big deal.

Click images for gigantism!

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The Bat-Physics: Arkham Asylum Tech Trailer

By Jim Rossignol on September 3rd, 2009.


We’re going to be taking a closer look at Bruce Wayne’s secret identity on PC soon, but until we do there’s a rather shiny “showcase” trailer showing off how implementation of physics engine tech looks on nVidia-powered PCs. Stuff swirls and swishes and dudes get kicked. It’s quite impressive. It’s still the same gloomy, doomy Arkham Asylum, but there’s quite a lot more detail. And, my, it is good lookin’.

For those that missed it: there’s a demo out.
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Batman Sneaks For Victory

By Jim Rossignol on March 16th, 2009.


It would be fun to extrapolate a kind of superheroic Splinter Cell from this new stealth-action trailer, but I don’t suppose the reality of Arkham Asylum will be anything like as precise as Ubi’s military infiltrations. Nevertheless the BatAction does look fairly entertaining, with plenty of swooping and batarang-ing. I’m wondering whether this or Wolverine will win out in the third-person action stakes. I guess we’ll find out on June 9th, for that is when Arkham Asylum is release on all formats.
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Arkham Asylum Trailer

By Jim Rossignol on November 22nd, 2008.


Eidos have released the first teaser trailer of their Batman game, and it’s looking appropriately moody. The game is being developed by British studio Rocksteady Studios, who previously developed moderately successful (critically anyway) console first-person shooter Urban Chaos: Riot Response. However, all we really know about this latest Batman game is Eidos’ blurb: “Upon entering Arkham Asylum, The Joker greets Batman over a loudspeaker and Batman has no choice but to enter into what can only be an ambush. Batman: Arkham Asylum features brutal combat, giant sized boss battles and deadly experiments all within the notorious island prison.” And also that it’s a pretty snazzy looking action adventure, natch…
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A Cowardly, Superstitous Lot Of Screenshots

By Kieron Gillen on August 16th, 2008.

He's my puddin'
The Poisoned Sponge points us in the direction of the first shots of the previously announced Batman: Arkham Asylum. And they’re quite the bunch – there’s a real gritty lot to it, which feeds into the whole current Dark Knight hype, while having something of the seediness which brings to mind the much-loved-by-Jim Riddick: Escape from Butchers Bay. Oh – and a splash of the Cradle. It’s looking like a distinctive take on the Bat-guy, if nothing else. Go see.

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Dinner-Dinner-Dinner-Dinner…

By Kieron Gillen on August 13th, 2008.

He capes. Also, crusades.
BATMAN! Game Informer’s new issue reveals Batman: Arkham Asylum, a bat-chap game from Rocksteady Studios who you may know from (er) not much, but they’re fellow North London boys, so I’ll nod at them respectively. While games like Assasin’s Creed may have hinted how a more open-world Batman game would work, from the very scant information here, it doesn’t appear the way they’re going – Bioshock is namechecked, and the setting of Gotham’s favourite Bedlam implies an intense closed environment. Main interesting info is that its story is co-written by Paul Dini who you’ll know from being the main architect of Batman: The Animated Series. Which is good. Apparently. Formats aren’t mentioned, but I hear down the grapevine they’ll include the PC. Which is good news, as we’re a PC site and all.

The history of Batman and videogame’s a fun one – I suspect an article looking at some of the more oddball, and surpsingly rewarding, approaches could be entertaining. In the meantime though – what would you want to see in a Batman game? Bar tricks with pencils, obv.

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