Posts Tagged ‘rogue trooper’

Have You Played… Rogue Trooper?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Alec recently revisted Rogue Trooper to take pretty screenshots of Rebellion’s cover shooter, so I’ll try not to tread similiar ground. It’s a third-person shooter based on a 2000 AD recurring story about a genetically-engineered blue supersoldier fighting with the help of his dead pals’ personalities living in his helmet, rifle, and rucksack. It’s pretty fun! What I’ll instead focus on is how I like it makes me create my own ammo, giving me freedom to use the weapons I want.

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Dispense 4K Screenshots: Remembering Rogue Trooper

2006’s Rogue Trooper, an adaptation of the 2000AD comic, isn’t the first game off anyone’s lips, unless they’re specifically talking about 2000AD games which were pretty good but no-one remembers them. But I remember Rogue Trooper. I was all about 2000AD at a certain point in my life, enough so that an attachment to the holy trinity – Dredd, Johnny Alpha, Rogue Trooper – will stay with me for life. But while Dredd vs. Death seemed like a hollow disservice to the character and his world, Rogue Trooper was a very straightforward game which just nailed it, and took me right back to why I used to love the surly blue guy. It is not a classic. But it is an extremely well-judged action game that is extremely true to its source material. I like it a lot. No-one’s ever going to celebrate it.

So I will.

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Retro: Rogue Trooper

It’s Splinter Cell if Sam Fisher wasn’t such a gigantic pussy. Escape From Butcher Bay if Riddick was more than a shiv-wielding, growly thug. Gears of War with something like brains. Metal Gear Solid, as written by someone with a mental age of more than 14. Call of Duty: Far Future Warfare. So: why wasn’t 2006 tacticalish shooter Rogue Trooper massive?
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