Posts Tagged ‘Ronin’

Swordpoint: Turn-based Stealthjumpstabs In Ronin

By Alice O'Connor on January 23rd, 2015.

Wanna... hang out?

The turn-based sneaking, leaping, climbing, stabbing, swinging, and sword-flinging of Ronin caught our eye last August with a free prototype, and my it’s come a long way since then! A new trailer shows slick sequences of its cyberninja scaling buildings, smashing through windows, dodging bullets, and stabbing the heck out of cybermen. Tomasz Waclawek’s game caught the keen eye of publishers Devolver Digital too, as they’ve announced they’re helping bring Ronin to release later this year, fleshed-out and fancied-up. Really, come see how cool this murder looks:

Read the rest of this entry »

, , , , .

18 Comments »

Freeware Garden: Ronin

By Konstantinos Dimopoulos on August 13th, 2014.

The sun. The glorious EGA sun. Let us all salute it!

Looking for an excellent, stealthy murder simulator? Lucky you, then, for here’s Ronin to cater to your every (virtual) killing whim; a game that’s pure of heart and doesn’t really bother with formalities. Or a plot. A game that simply wants to entertain you and help you hone those subtly tactical mouse and keyboard skills.

Read the rest of this entry »

, , , , .

14 Comments »