Posts Tagged ‘Royal Quest’

Royal Quest In-Game Footage Already

By John Walker on November 10th, 2010.

Cyclops ent?

Well, quite a lot of walking animations for the characters, for rather a long time. But then after a minute, the first footage of Katauri’s new MMO, Royal Quest, shows us a glimpse of players playing. Hitting stuff. Weird stuff. Really weird stuff. It’s below.

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Interview: Katauri Interactive On Royal Quest

By John Walker on October 26th, 2010.

We need more screenshots!

It takes something special to get us excited about the announcement of a new MMO, and one coming from the team behind King’s Bounty and Space Rangers is just that. We got hold of Katauri Interactive’s boss, Dmitry Gusarov, to ask about Royal Quest, finding out how they’re making their hobby their business, their plans for payment models, aims for Diablo-style speed, and how they hope their games are all cosy and understandable.

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King’s Bounty Devs Announce Royal Quest

By John Walker on October 22nd, 2010.

Will there be wives? WIVES?!

Coo, here’s something good. New MMOs are announced every day now. There’s an extraordinary glut of them, most of which will never trouble your attention, being free-to-pay conversions of Korean et al epics that have 50 million players, none of whom you’ll ever meet. However, when the new MMO being announced is being developed by they behind King’s Bounty, everyone should suddenly sit up and take notice. Royal Quest, 1C’s first MMO, is being developed by the Russian mad geniuses at Katauri Interactive.

Set in a world called Aura, the game is centred around capturing castles and gathering gold, and while only a little is known at this point, if it captures the spirit of Space Rangers or King’s Bounty, then this could be a real treat. We’ve got as many details as I could find below, along with some gorgeous art, and the four (rubbish) screenshots that have so far appeared.

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