Posts Tagged ‘rps-ultromegafeature’

The Bestest Best Word Of 2014 – MGR: Revengeance

By Alice O'Connor on December 5th, 2014.

Raiden there, demonstrating how to spell 'Revengeance' in entrails.

Revengeance is a real word, you know. It’s an obsolete, and a mite ostentatious, form of ‘revenge’. But my, how ostentatious is Metal Gear Rising: Revengeance! The tutorial level’s mid-point is a fight with a robot dinosaur where you leap between its missiles in mid-air and ultimately cut it in half lengthwise, coolly sheathing your sword as it explodes behind you. The tutorial!

I’m glad that we’re awarding Revengeance a trophy for Bestest Best Word, because if it were Bestest Best Ridiculous Amazing Oh Gosh Wow Just The Best Fighting, I wouldn’t be equipped to write about it. That’s something I’ll never fully experience or understand, and more’s the pity.

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The Bestest Best Puzzles Of 2014: Hexcells Infinite

By John Walker on December 4th, 2014.

There really wasn’t any competition for this one. As a straight, purest puzzle game, Hexcells Infinite stands heads and shoulders above anything else. As the closing entry of a trilogy, it’s the finest, most refined of the three, and a puzzle lover’s joy.

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The Bestest Best Tactics Of 2014: Door Kickers

By RPS on December 3rd, 2014.

Long for a tactical diversion fit for a five minute or five hour play session? Door Kickers will satisfy, by being able to meet the needs of genre-newcomers, the time-poor, as well as those who know their crisscross from their buttonhook.

Graham: Door Kickers can be simply described as being like Frozen Synapse with a lick of Rainbow Six paint, but it’s also a lesson in the power of theme and setting.

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The Bestest Best FPS Of 2014: Wolfenstein The New Order

By RPS on December 2nd, 2014.

‘FPS’ can mean an awful lot of things, but for this award we’re narrowing it down to ‘singleplayer, lots and lots of bullets, moving primarily forwards.’ Does that cover our backs sufficiently? Excellent. In which case, Wolfenstein: The New Order is our Bestest Best FPS of 2014.

Warning – some spoilers.

Alec: Here’s a true story: someone from 2082 with long-harboured regrets about the premature death of the Wolfentstein series got into a time machine, went back to around 2012 and interfered with the development of an inevitably uninspired sequel to a long-running shooter franchise.
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The Bestest Best Racing Game Of 2014: Qvadriga

By RPS on December 1st, 2014.

In what other racing game might your three horsepower engine collapse from over-zealous whipping? Qvadriga is a historical chariot simulator that spins stories of bloody rivalries and daring comebacks alongside its quickly spinning wheels, and that’s why we love it.

Adam: Of course our favourite racing game of the year is turn-based. Of COURSE it is.

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Rock, Paper, Shotgun’s Bestest Best Games Of 2014

By RPS on December 1st, 2014.

It’s December, which means it’s time for another RPS Adve– Oh. Oh no. It looks like someone forgot to buy an advent calendar this year. No glum portions of chocolate, no grim slog towards a too-distant day of celebration.

Instead we’ve found a new way to celebrate the best PC games of 2014. The bestest best games.

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The Spectacular 2014 Preview Spectacular – Part Three

By RPS on January 7th, 2014.

You think it’s hard reading about this many games? Imagine writing this thing. RPS has officially worn itself out before the year’s even gotten going properly. But it was worth it, because below is the third part of our ultromegafeature preview of 2014’s crop of PC games. At least those that have been announced already. And now you have it all, filling your calendar. Part one is here, and part two is here. Reading them all in one go will kill you. You’ve been warned.

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The Spectacular 2014 Preview Spectacular – Part Two

By RPS on January 6th, 2014.

Our ultromegapreview of 2014 continues, in epic fashion, with the second carefully grouped collection of games due to appear this year. Can you spot the link? An imaginary prize to anyone who can. If you want to catch up on the enormous part one, that’s here. And part three will be here tomorrow. Do enjoy.

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The Spectacular 2014 Preview Spectacular – Part One

By RPS on January 2nd, 2014.

2014 is no longer the lunatic space-dream of fantasists – it’s really, really here! And rumour has it, it will be a year in which games are released. We’ve gathered together all those rumours to bring you a really rather enormous list of the PC games we expect to see in the coming twelve months. Good ones, great ones, and stinky ploppy-plop ones. Maybe some will even be average: we just don’t yet know. This is but part one of our mega-list, with parts two and three appearing soon. The games are ordered in a mystery fashion – an imaginary prize* to the first reader to figure it out. Devour.

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The Amazing & Astonishing RPS Advent Calendar 2013

By RPS on December 1st, 2013.

Lovingly drawn by the hand of Walker
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Wot I Think – Dishonored: The Knife Of Dunwall

By Alec Meer on April 18th, 2013.

The Knife of Dunwall is the second piece of extra content for Arkane’s splendid, if slightly cold, Dishonored, and the first which includes new missions proper. It came out a few days ago, I played it a few hours ago, and then I wrote this.
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The More Or Less Complete IGF Factor 2012

By Alec Meer on February 20th, 2012.

Aren't you glad to see this picture again?

They said it would never end. And then, on Saturday, it did. We’ve been posting our series of chats with the many splendid finalists in this year’s Independent Games Festival over the last couple of months, and, with the exception of English Country Tune (dev was worried about sounding boring), Mirage (dev didn’t reply) and Fez (dev wouldn’t confirm the possibility of a PC version) we managed to get mini-interviews with all the PC/Mac indie developers in the running for a gong.

In case you missed a few, didn’t understand what the hell it was all about or just like looking at neatly-ordered lists, here’s the complete series for your relaxed perusal. It’s a fascinating and diverse bunch of games in the finals this year, and if nothing else, it’s a rare chance to see what 18 different developers would say to the monsters in Doom if only they could talk to them.

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Space Quest: Roger Wilco Not Over And Out

By Richard Cobbett on January 19th, 2012.

Ah, Mr. Vohaul, we meet again. Wait, we've never met. You were totally retconned for the sequel and your connection to Slash Vohaul who actually was in that game only ever mentioned in tie-in books.

For a classic series like Space Quest to get a fan-made sequel is an achievement. To get three in one month is unprecedented. First came the polished-up remake Space Quest 2 VGA, in which intrepid hero space janitor Roger Wilco finds that saving the galaxy comes with a price, followed by two full-length, brand new adventures picking up where the series left off back in 1995 – Vohaul Strikes Back and Space Quest: Incinerations. But are any of them worth digging your trusty Golden Mop out of storage for? I played them all to find out…

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