Do as I say, and the children live
By John Walker on November 19th, 2012.

It’s been over a year since I last unleashed my law-commanding fist of righteousness. This is intolerable. So thankfully the list of rules that games developers and publishers are FORCED BY INTERNATIONAL LAW to follow have been further extended. Six new rules are added to the lexicon. Failure to obey them results in instant withering looks and sighing disappointment from their mums.
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Do Don't, feature, rules, Rules For Games.
Obey me
By John Walker on August 23rd, 2011.

It’s time for the return of my irregular series in which I tell games developers exactly what they must do and not do if they want to avoid being flayed and rolled in salt. You can see the rest of these rules here. It’s quite simple: obey my commands and everyone will be happy. No one needs to lose a life.
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Do Don't, feature, rules, Rules For Games.