
People often wonder if nothing is sacred. Clearly not followers of the world of action RPGs, who’ll know that there’s two things which are Sacred. And now there’s a third, smaller thing: an Add-on pack called Sacred: Blood and Ice. VG247 noted that PC Games Hardware has the exclusive on it where you can hear the first news. It includes new levels, quests, areas, enemies, items and – waitforit – a chance to be a Dragonmage. OMFG! A Dragonmage. A bloody Dragonmage. At last. At… yeah, I’ve never played Sacred. Always being one to embrace bad wisdom, the first game’s famously bad cover-art put me right off. Any Sacred fans out there excited by the news and/or disgusted by my terrible evil prejudice against tiny-metallic-cup-bikinis?
Rock, Paper, Shotgun
Posts Tagged ‘sacred 2’
Sacred 2 Add On Announced: “Be” A Dragonmage
By Kieron Gillen on July 7th, 2009.
Not So Sacred It Won’t Have A Demo: Sacred 2
By Alec Meer on September 29th, 2008.

I’ve never played Sacred or its add-ons, so unfortunately this’ll be another one of those “Here is a game. Er.” posts. Sorry! I’m given to understand it’s highly appreciated by a sizeable fanbase however, and that doubled-edged sword of “big in Germany” can certainly be applied to it. The sequel‘s been in the offing for what feels like ages, but finally we have a demo to judge it by. Features T-Energy and High Elves, apparently. Hmm. I’ll return to Multiwinia for now, I think.
If you fancy a gander at this fantasy action-RPG prequel (it may have 2 in the title, but it’s set two millenia before the original game), grab all 1.71 hnnnng gigabytes of demo from here. It features one of the six playable races, the entire High Elf region and leeway to take your dude up to level 10. The most recent, and unintentionally comedic, trailer’s beneath the cut, in case you can’t stomach that frighteningly large demo download. Features skellingtons and a man playing the drums, while another man sings into a magical microphone that looks like a big green willy.
Read the rest of this entry »
Search
Read our finest words
Respond to our gibber
- Prime : “@Mattrex - again, you're ignoring the larger implications of the way the gaming industry has changed. Your point is that because none of the Half-Life ...” on The Sunday Papers
- MultiVaC : “Yeah, that article is truly ridiculous. The Call for Communication has been nothing if not polite. They have never said that Valve owes them anything; ...” on The Sunday Papers
- Kadayi : “@Bob When Valve mooted the whole episodic thing shortly after the release of HL2 in 2004, the intention was for the titles to be delivered ...” on The Sunday Papers
- durruti : “joe, mattrex, it's not that hard: the world is not a market, people are not consumers and/or producers, relations are not exchange. i know some ...” on The Sunday Papers
- Shortwave : “I just hated how one sided that article was. Sure in a sense they do owe us something because without us, they wouldn't be who ...” on The Sunday Papers

