Posts Tagged ‘Saints Row: The Third’

Wang Squared: Saints Row’s, Er, Bat In Shadow Warrior

By Nathan Grayson on September 25th, 2013.

Normally I wouldn’t even bat an eyelash at some random cross-game promotional effort – let alone dedicate precious RPS Hyper Maturity Space to it – but this time is different. The reason? Two of the dumbest, most laughably enjoyable games I’ve played in ages are colliding, and there is now no way that last clause wasn’t a euphemism for something, authorial intent be damned. Yes, it’s finally happening: Saints Row The Third‘s infamous dildo bat is invading another game. I know, I know. It’s only a matter of time before it replaces the standard-issue pistol as every game’s go-to default weapon of choice, but for now Shadow Warrior’s caught its purple, pulsating disease. Continue not being able to look away below.

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Latest Humble Bundles Include Deep Silver & Positech

By John Walker on July 31st, 2013.

We haven’t mentioned before now, but the current Humble Weekly Sale is a clutch of Cliffski’s Positech games, which have already netted over $100k, with a day and a half to go. Beers are on Cliffski! (Just don’t mention piracy.) And now a new fortnight-long Humble Bundle proper has launched, this time showcasing the products of the decidedly not indie Deep Silver. Four of their games (including Saints Row 3!) for pay what you want, two more for over the average, and the rather average Dead Island Riptide if you throw in $25.

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Volition Looking To Mod Support For Saints Row Games

By Jim Rossignol on June 17th, 2013.


News out of IdolNinja suggests that Volition are gearing up to support modding on Saints Row The Third, with potential support for mods on the fourth game. They explain: “Jeff Thompson, the Studio Director of Programming at Volition, is putting together a package for us containing documentation, file formats, tools, and more on the Saints Row: The Third engine. Myself, Minimaul, and gibbed will be working closely with Jeff over the coming months to use this information to create a robust set of modding tools to supplement our existing ones and creating what is essentially a full sdk for the game! But, that’s not all! Saints Row: The Third is only the beginning!” I can only imagine how awesome this could end up being, especially if it really is a test bed for modding support on the fourth game.

Let’s have a look at that Saints Row IV trailer again…
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City of Anti-Heroes: Saints Row IV Is Super Saints Row

By Alec Meer on March 15th, 2013.

Definitely better than a red catsuit, no?

This kinda seems to be happening a bit too soon – don’t open world games take years and years and years to make? – but I suppose Volition wouldn’t want to sit on their hands after their recent dice with death. And heck, this is probably Saints Row: The Third with bits on (EDIT – oh, yeah, I forgot, it is one-time SR3 DLC expanded into a full game. That makes sense), but when those bits include making the player a superhero I’m not complaining. Offering godlike, reality-bending powers is an entirely logical outcome for a series which started life snipping at GTA’s unconcerned heels then increasingly (d)evolved into out and out AAAARGH WOOOO YEAH WHATEVS ANYTHING EVERYTHING LOOK AT MEEEE POO BUM WILLY HAHAHAHAAHHA happy-madness.

Part IV goes further still, and is somehow out in August. Take a look below.
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Wait, What? – The Humble THQ Bundle [Updated]

By Nathan Grayson on November 30th, 2012.

Update: I got in touch with the Humble Bundle folks to find out more about how this out-of-nowhere partnership came about. See what they had to say after the break.

Original: I was incredibly tempted to begin this post with a joke about how the charity slider on this Humble Bundle is redundant, because THQ is already basically a charity. That would be mean, though, so I opted to– oops, I already did it. Hm. Shame backspace was never invented. Anyway, the latest bundle of densely packaged humility puts the spotlight on a decidedly non-indie THQ, but oh well. Indie’s a pretty terrible word when it’s used to write off great games because they weren’t coded by a half-person team in a garage-bedroom constantly beset by subarctic winds and ravenous wolverines. So, right then, let’s take a look inside.

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Let’s Not Lose Track Here: DLC Is A Good Thing

By John Walker on July 23rd, 2012.

It's the phrase that's sweeping the nations.

As gamers, we do have a habit of accompanying our thrown bathwater with the baby, the taps, the bath itself, various bottles of shampoo, and all the shower fittings. And in the angered fuss about all manner of issues regarding our being “milked” by game releases, the phrase “DLC” seems to have become a dirty one. And that’s just plain silly. With rumours circulating that Ubisoft are planning a season pass for Assassin’s Creed III DLC, and even a new dedicated dev team to produce it, some are tending toward the negative. No, this is a good thing.

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Saints Row 3′s Expansion Is Evolving Into Saints Row 4

By John Walker on June 20th, 2012.

INTERNET RAGE!

Times are hard at THQ, despite their releasing a ton of good games of late. The publisher is strapped for cash, and it just keeps getting worse, most recently its shareholders launching a class action suit over the disaster of their U-Draw flop. Whether that’s a factor in today’s announcement, that Saints Row: The Third stand alone expansion ‘Enter The Dominatrix’ is now to be integrated into the fourth game, we’ve no idea. But that’s what’s happening, according to THQ boss, Jason Rubin.

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Saints Row Stands Alone With “Enter The Dominatrix”

By Jim Rossignol on May 4th, 2012.

Hello, ladies.
Open world comedy violence ‘em up, Saints Row The Third, is going to get a standalone expansion. A standalone expansion! Just like the old days. The expansion is called Enter The Dominatrix, and will apparently contain “freaking super powers”. It will tell the poignant story of an alien invasion of Earth. Only the Saints – now a global mega-corporation/slapstick paramilitary – stand between some weird alien dude, Zinyak, and conquest of the world. No other details at the moment, but all will apparently be revealed in the summer.

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Purple Haze: Saints Row 3 The Trouble With Clones

By Andrew Smee on March 22nd, 2012.

↓, ↘, →, punch

Saints Row The Third’s third DLC pack was just released, detailing the further exploits of the Third Street Saints, this time with the foul creations of unhinged Science. When will people learn? The Trouble With Clones is the latest in Volition’s short-form content packs for the silliest excuse to have fun there is, keeping with the scifi B-movie themeing following last month’s groovy Gangstas in Space. I’ve got some brief thoughts below about the way Volition are treating DLC, as well as the new Clones trailer. It features purple superpowers.

edit: As Maltose says in the comments, Saints Row 3 and all the DLC is currently 50% off on GamersGate.

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The Things That Got Cut From Saints Row: The Third

By Lewie Procter on March 9th, 2012.


The third Saint’s row game was a tonne of fun, crammed with all sorts of over the top features and missions, but what of all the things that didn’t make it into the game? Lead designer Scott Phillips in his GDC post-mortem shared some of the elements of the game that got cut, including 6 months work on a game where you played an undercover cop, infiltrating the Third Street Saints, which got entirely canned. Read the rest of this entry »

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Saints Row The Third’s “Gangstas In Space”

By Jim Rossignol on February 24th, 2012.

The RPS office, yesterday.
Gosh, did we really miss this? New missions and stuff for the superbly horrible Saints Row The Third were freaking the site from orbit on the 21st. The new Gangstas In Space DLC apparently features “a big budget Hollywood blockbuster in which you must battle sexy alien invaders using new sci-fi weaponry”. Sexy alien invanders, eh? Hm. You can see that stuff happening in a new trailer, below, and the thing itself is on the Steams.
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