Posts Tagged ‘Saints Row: The Third’

Trendbusting: Saints Row 3 PC Undelayed

By Adam Smith on October 3rd, 2011.

This is a relatively subdued moment

Saints Row: The Third seems a bit more mad every time I see it and the latest announcement concerning its release is one of the maddest things of all. Showing a keen satirical sensibility, this declaration has emerged from the neon-lit, glitterball-strewn funhouse that is Saints Row HQ:

THQ and Volition announced that the PC version of Saints Row: The Third is scheduled to release exactly when they said it would. Developed in-house at Volition in Champaign, IL and powered by Steam, Saints Row: The Third on PC is not scheduled to be delayed by any unforeseen development problems, shipping issues, inclement weather, or zombie apocalypse. As such, it remains on track for a November 15 release, exactly when we said it would.

In a perfect world, this would not be necessary or amusing, but we live in an imperfect world and those few words sadly show that Volition are paying more attention to their PC audience than some companies seem to do throughout an entire development cycle.
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Tron Don: Saints Row 3′s Virtual Reality

By Lewie Procter on September 12th, 2011.


It looks like Volition are not yet finished with their campaign to subvert everyone’s expectations regarding Saints Row: The Third. I thought the craziest it could get is maybe a bigger poo truck than in the second game, but here we see an entire digital world squeezed inside the digital world of Steelport. As Saints Row: The Third’s urban warfare spills over onto the digital cyber-world, it seems like it’s going to take more than just guns, cars and explosives to put the Saints back on top. Read the rest of this entry »

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Saints Row 3′s Street Cleaner, Hoverbike

By Jim Rossignol on September 9th, 2011.

Pretty much my morning.
A brief “vehicles” trailer for Saints Row: The Third has turned up. It shows off the game’s street-cleaning machine, so that’s good, but it also shows off a hoverbike and what appears to be a rocket-boosted sportscar. It neglects, however, to demo the VTOL jet or the the terrifying pedestrian-launcher thing. I’ve posted the previously revealed (and extensively bananas) game footage which includes those things for good measure.
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A Delirious Hour With Saints Row: The Third

By Alec Meer on August 25th, 2011.

Is this the real life?

It’s hard to separate the reality of playing Saints Row: The Third from what I imagined playing Saints Row: The Third would be like. Because it’s pretty much exactly the same. That is to say, it’s what I remember playing Saints Row 2 was like – time, tall tales and fondness has seen me forget the busywork of the game and recall only the absurdities, the insanity, the just-because rampaging. Saints Row: The Third is all those absurdities pushed to the very front of the game, rather than hung around its sides: thus, it’s the actualisation of what we think Saints Row games are rather than what they have been to date.
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Thanks, Killbane! Saints Row 3 Gets Serious

By Lewie Procter on August 18th, 2011.


Let’s kick off the day with a fresh look at Saints Row: The Third. There’s not a huge dose of the series’ trademark silliness on display here, but I suppose they’ve got to try and sell the game to stern-faced grumpy gamers, without a taste for the absurd, too. I do enjoy how the camera wobbles during the fisticuffs, and I’m looking forwards to having a lot of fun in that VTOL plane. Trailer go: Read the rest of this entry »

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FAO Volition/THQ, Re. Saints Row Marketing

By John Walker on July 25th, 2011.

Look at all the naked women oh no wait.

Dear Volition/THQ,

I’m really looking forward to Saints Row: The Third. While I didn’t much enjoy the original Saints Row, Saints Row 2 was one of the most entertaining open city games I’ve played, and by the looks of the trailers for the third game, it’s heading even further in the direction of anarchic fun that so delighted me. So I really want to ask you to reconsider your current marketing strategies.

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Saints Row 3 Loses Last Vestiges Of Sanity

By Alec Meer on July 13th, 2011.

MY EYEEEEEEEEEEEES

I’ve got to admire Saint’s Row: The Third’s sheer determination to entirely depart the shores of normality, but at some point it’s just going to start frightening people. They’ll back away slowly, hands in the air, trying in too-calm voices with tell-tale quavers to say “Hey guy, hey. Hey. Why don’t we all just take a deep breath and think about this, huh? It’s alright. No-one’s going to hurt you. We’re all friends here, huh? Why don’t you just put that musket down and take the live scorpion off your head? It’s going to be okay. No wait Oh God…”

This trailer for the game’s retail DLC Professor Genki’s Hyper Ordinary Pre-Order Pack makes me think it’s not going to be okay. It makes me think it’s dangerous
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This Saints Row Trailer Is What I Don’t Even

By Quintin Smith on June 24th, 2011.

The fifth Saints Row game will just be a button you press and the planet Earth pops a boner

You know how, with inbreeding, the longer it goes on for the more likely the symptoms are to show? As in, it might be invisible for one generation, but after several you’re bound to start seeing webbed toes and crossed eyes? Yeah.

On an entirely unrelated note, the new seven minute trailer for the third Saints Row game, Saints Row: The Third, is waiting for you after the jump.
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E3 2011 First Look: Saints Row The Third

By John Walker on June 9th, 2011.

Disguising yourself as yourself. Only Kieron would have thought of that.

If Saints Row 1 was a GTA “tribute”, and Saints Row 2 was Volition discovering how they wanted to approach the genre for themselves, then Saints Row: The Third is the complete rejection of anything that originally influenced it. It is the most anarchic, vile, hilarious and puerile approach anyone has taken to a sandbox game. It’s the silliest and foulest game of E3. It’s the one I’ve enjoyed seeing the most.

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Saints Row: The Third: The CG Trailer

By John Walker on June 1st, 2011.

It's not the right moment for a cuddle.

Along with news of a release date on 15th November, Volition have produced a CG trailer for Saints Row: The Third. Straight facts, no jokes. Except for this one: What’s red and invisible? No tomatoes.

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A Ton Of Saints Row: The Third Screens

By John Walker on April 19th, 2011.

Anti-cuts protests get out of hand.

The first screenshots of Saints Row: The Third have appeared. Hip hip, poo-splatter. As the old saying goes. There’s a LOT of them. Which is what we like to see. We also like to see tanks crushing police cars, insane parachute shoot-outs, and crazy neon fights in which a girl is hitting a masked wrestler type with a four foot purple dildo. Wait, no – we don’t like to see that at all. Good heavens. But still. We have. You should too.

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Saints Row: The Third Footage, Lay-offs

By John Walker on April 4th, 2011.

Actual screenshot footage

While April 1st saw everyone oh-so hilariously lying about their products to create pointless confusion for gamers, it did also see a rather good sort-of-prank-but-actually-just-a-good-joke-even-if-it-weren’t-International-Lying-Day-and-isn’t-a-lie-either from Volition for Saints Row: The Third. Advertised as the first in-game footage, it’s – well, it’s exactly that. It’s below. There’s also some sadder news.

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Volition Boss Says No More Duff PC Ports

By John Walker on March 17th, 2011.

Shoot it in its physics!

There’s some lovely comments from Volition‘s studio manager, Eric Barker, over on Eurogamer. Discussing why it’s always worth developing for PC when creating cross platform titles, and how Volition will no longer be using external developers for their PC versions, he drops this gem of a comment that I’ll be quoting for some time to come.

“I don’t think [piracy] is something at the forefront for us. First and foremost, we want to make sure we’re making a game people would want to pirate. Let’s make a game that’s worth stealing, and then we’ll worry about making sure they don’t.”

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