
Very occasionally RPS runs development diaries from game development teams. Most recently we received one from Sakari Games, who released cartoon combat game Foreign Legion: Buckets Of Blood in late 2009. Written by Pepijn Rijnders, the art lead of Sakari Games, this diary tells the story of how this commercially release game went from Global Game Jam experiment to full-time project for the Sakari team. We think it might make interested reading for all your active or prospective game developers out there, or anyone interested in the indie game process. Okay, over to Mr Rijnders…
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The Making Of… Buckets Of Blood
By RPS on February 9th, 2010.
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