
Salem is an intriguing little idea, a cutesy co-operative crafting MMO reminiscent of Wurm Online. Like many of Paradox’s GamesCom announcements, it seemed to be at a very early stage of development, so we caught up with the Creative Director Bjorn Johannessen to find out more about it.
[Roving reporter Dan Griliopoulos started transcribing this one whilst staring at the waters of Lake Garda (hating himself for thinking 'nice pixel shaders') and finished it staring at a fried breakfast on the Holloway Road (thinking 'lovely reflections on those eggs'.)]
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