Rock, Paper, Shotgun

Posts Tagged ‘Samorost 3’

More Of The Samorost: Screens From Samorost 3

By Adam Smith on March 26th, 2012.

A boss battle! He flips it onto its back and then repeatedly stabs it in its weak underbelly.

Less challenge, more weird and wonderful environments to discover. That was the message I took from our interview with Amanita Design’s Jakub Dvorský, at least as far as Samorost 3 is concerned. The previous games, which you can and should play right now (Samorost 1, Samorost 2) are tranquil and inventive, politely requesting that your brain pays attention to the beauty and strangeness of the environments rather than troubling itself too much with complex puzzles. The third game will be much larger and here are the first pictures showing a few of the places the space gnome will be visiting.

Read the rest of this entry »

, , .

22 Comments »

Amanita Reveal All: Jakub Dvorský Interview

By Brendan Caldwell on March 28th, 2011.

Botanicula is looking pretty gorgeous.

Machinarium creator Jakub Dvorský was at this weekend’s GameCityNights event, announcing not one, not five, but three new games to come from Amanita Design. We dispatched monocled investigator Brendan Caldwell to track him down and find out everything possible. Dvorský tells us how he plans to rescue the adventure genre, his views on piracy, and what we can expect to see in the new projects. You, and anyone else you know, can read about the new games, and see their chat, below.

Read the rest of this entry »

, , , , , , .

17 Comments »

Respond to our gibber

Read our finest words

Live Free, Play Hard: Then Mystical Snake Shit Happened

Search for clues

Browse the archive