Posts Tagged ‘Satellite Reign’

Satellite Reign: Early Access Impressions

By Alec Meer on December 17th, 2014.

Spritual Syndicate sequel/remake Satellite Reign arrived on Steam Early Access last week. Can it possibly live up to its hallowed Bullfrog cyberpunk squad shooter legacy? I jacked in to find out.

The bad news: we’re running out of things that we want spiritual sequels to! Everything we ever wanted is coming true! CRISIS IN VIDEOGAMELAND.

The good news: Syndicate remake (of a sort) Satellite Reign is hot.
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Syndicate This: Satellite Reign Launches On Early Access

By Shaun Green on December 12th, 2014.

Prepare to download jubilation and dispense judgement, agents: Satellite Reign has arrived on Steam Early Access.

The game’s been covered a-plenty on RPS since it was teased all the way back in May 2013, and that’s undeniably been helped by its promise to be the successor to long-forgotten series Syndicate. I said long-forgotten. What’s an FPS?

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Satellite Reign Storming Early Access In December

By Laura Kate Dale on November 15th, 2014.

You and your squad find yourselves in a neon alleyway somewhere in a dangerous electro-future and set out into the night. Your hacker hacks doors and cash machines, your infiltrator sneaks through difficult areas, while your support man heals and your soldier does what soldiers do – he shoots things real good. You’re a formidable team, and one with the option to tackle missions in a number of different ways. I can imagine why our Jim had such a good time recently shooting, bargaining, sneaking and hacking his way through the cyberpunk dystopia of Satellite Reign.

It’s a shame that only Kickstarter backers have a chance to try the game out before release. Oh wait! Satellite Reign will enter Steam Early Access some time in December. Here’s a new trailer:

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Satellite Reign: Hands-On With Cyberpunk’s Rising Star

By Jim Rossignol on October 13th, 2014.

Back when I interviewed Syndicate-veteran Mike Diskett about his plans for Satellite Reign, I was buoyant with excitement: he spoke of systems, not scripting, and of sprawling cyberpunk cities playing host to mad shoot ‘em freedom, just like we were promised in the old days. Now, having spent some time with the “pre-alpha” test release that the team have put out to backers, I can say that this excitement was, mercifully, a precursor to an even deeper feeling: intense anxiety.

Anxiety? Yes, because this early, incomplete build demonstrates that the 5 Lives team know exactly what they doing, and all we can do now is wait, nervously, to see if they pull it off for the full game.

Aiie!
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Really Simple Syndicate: Satellite Reign Video Playthrough

By Graham Smith on October 3rd, 2014.

Satellite Reign comfortably cleared its £350,000 Kickstarter target in July of last year, but that this Syndicate-inspired tactical cyberpunk game didn’t extend its tally into the millions was perhaps the first sign that i) the crowdfunding service isn’t a magic well full of money and ii) that we don’t live in the best of all possible universes.

One of the signs that our universe is still very good however is the first pre-alpha playthough of the game, embedded below. It’s dark, stealthy, cyberpunk, tactical, Syndicate Syndicate Syndicate. I like it.

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Syndicate Remake Satellite Reign GIFs Us An Update

By Alec Meer on September 5th, 2014.

hard g GIF or death

“I wonder what’s going on with Syndicate remake/spiritual sequel Satellite Reign?” I asked myself yesterday. “It’s been a while since we heard anything about it. Oh God, maybe it’s dead, oh no, please”, I panicked, before realising that “heard” would involve “games sites covering it”, which meant that I simply hadn’t checked in on it for a few months, which meant that I should go and do that right now. So I did. And I’m glad I did.
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Have You Syn Da Satellite Reign Footage Yet?

By Alec Meer on March 14th, 2014.

Want first proper in-game, in-mission footage of spiritual Syndicate remake Satellite Reign? With agents and cars and civilians and cities and miniguns and all? Step right this way.

I think you’re going to like what you see.
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Satellite Of Love: Syndicate Remake On Show

By Alec Meer on November 6th, 2013.

Aha, good to see the spiritual Syndicate sequel (the real one, not that dreary cash-grab from Starbreeze a couple of years back) breaking cover again after its successful Kickstarter. The good stuff – an early glimpse of Satellite Reign’s unfinished world, with its newly animated civilians scampering about – doesn’t kick in until 6m40s mark, but let’s not be churlish – it’s always fascinating to see how videogames get made. Especially when it involves quite as much brutal puppy sacrifice and breaking into DARPA bases as the 5 Lives team gets up to. Frankly I’m amazed they’re prepared to show all that in public. And so much nudity too! Whatever makes a more comfortable working environment, I guess.
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Satellite Reign, 7 Days To Die, Maia, More Greenlit

By Nathan Grayson on August 9th, 2013.

The Steam Greenlight machine keeps right on churning, and I have to say: it’s getting a little more efficient. Initially, batches of new games were wheezing out in sickly trickles, but now we’re getting 15-game shotgun bursts every couple weeks. There’s still plenty of room for improvement of course, and it remains to be seen whether or not Valve can keep pushing this pace, but it’s good to at least see some baby steps in the right direction. With that said, let’s dive into this week’s selection. Standouts include Syndicate spiritual successor Satellite Reign, the ever-popular (and hilarious) Viscera Cleanup Detail, open-world zombie sandbox 7 Days To Die, extremely ambitious god game Maia, and quiet, thoughtful ghost romp The Novelist.

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Satellite Reign Sneaks Past Kickstarter Goal

By John Walker on July 25th, 2013.

After much gnashing of teeth and tearing of our sackcloth, the Kickstarter we all wanted but no one was funding has made it. Satellite Reign has reached its £350,000 funding. In fact, with three days still to go, it’s over the target by another £20k already. So there is to be a new cyberpunk game from the creator of Syndicate Wars. How was that ever a close thing? They celebrate with fireworks.

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Satellite Reign’s “In Engine Gameplay Visualisation”

By Jim Rossignol on July 21st, 2013.


You do realise this guy made Urban Chaos and Startopia, right? Here’s the Kickstarter.
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Satellite Reign And Syndicate’s Simulation Legacy

By Jim Rossignol on July 2nd, 2013.


Perhaps it’s my insomnia, but I’m feeling rather emotional. There was something that made me want to well up in my interview with Satellite Reign lead, Mike Diskett. Even with the fall of Mucky Foot on his CV, it seems unfair to say that Diskett has had a tough time of it – he’s a talented programmer working on numerous successful (and not so successful) projects over many years – now living in Brisbane. But there’s something else simultaneously tragic and beautiful going on here, which is bound up with the two empty decades since Syndicate Wars. It’s something about the dreams of what games could be. Diskett believes and lives that simulation dream. He is one of the pioneers at the heart of the idea of open worlds and living systems.

“Behaviour,” he told me, “not scripting.” I could have wept.

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Official: Satellite Reign To Be True Syndicate Successor

By Jim Rossignol on June 28th, 2013.


As predicted, Satellite Reign has appeared on Kickstarter, promising to make the Syndicate-style game we always wanted. Watch these chaps get a million quid in no time. Slick-as-rain pitch video below.
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