Posts Tagged ‘sci-fi’

Freeware Garden: Capsule

By Konstantinos Dimopoulos on September 9th, 2014.

A starship the size of Wales looks a bit like this.

I am slowly yet surely discovering that I adore illustrated interactive fiction. I believe I could take the thing and live with it on a desert island, where I’d fish and cook and it’d provide me with stuff like Capsule. Ah, yes, it would be a lovely exercise in calm, enlightened misanthropy.

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Freeware Garden: Expat

By Konstantinos Dimopoulos on August 11th, 2014.

Freeware Garden searches the corners of the internet to highlight one free game every day.

Christmas 1969 was already a hazy memory when I walked into the Born Loser for a drink. The faces were grim and mostly unfamiliar, but I was sure I had seen that one before. Yes, there could be no mistake, she was The Thunder. The very same bounty hunter who captured Moon Dora years ago on Mubuka. I promptly bought her a beer and some space ramen. She liked me and thought we could help each other out; an offer I knew I couldn’t turn down.

Then the phone rang. Alma The Husky was seen just outside a cantina on central Buroutwi and I had to hurry and catch her, for, I too, am a bounty hunter. Then again, so is almost everyone else in this geometrical Expat universe of ours.

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Freeware Garden: (The Aptly Named) 3DTextAdventure

By Konstantinos Dimopoulos on August 1st, 2014.

Freeware Garden searches the corners of the internet to highlight one free game every day.

Sometimes experiments don’t need one of those fancy imaginative titles and, appropriately, 3DTextAdventure doesn’t have one. It’s content with attempting to do what it says on the tin and, crucially, succeeding.

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Freeware Garden: You Were Made For Loneliness

By Konstantinos Dimopoulos on July 29th, 2014.

Freeware Garden searches the corners of the internet to highlight one free game every day.

Elizabeth Simins provided You Were Made For Loneliness with a brilliantly evocative opening illustration, that really sets the game’s mood and acts as a first warning of sorts. A warning followed by further trigger warnings for suicide, depression, and psychological abuse.

You Were Made For Loneliness, you see, is definitely not for everyone, but, for those who can brave disturbing scenes in their texty Twine games, it does offer both food for thought and some great, wild prose by Tsukareta*.

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Wot I Think: Gemini Rue

By Richard Cobbett on October 26th, 2011.

'They' apparently being the Guild of Exposition. Thanks, mystery lady!
After many long months, Valve has finally seen sense and granted one of the most atmospheric indie adventures ever a spot on the mighty Steam store. But if you missed taking a look at it earlier this year… cough… is now the time to head into its dark streets?

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