Posts Tagged ‘scott cawthon’

Five Nights At Freddy’s Looks Creepier Than Knotweed

By John Walker on August 21st, 2014.

I almost don’t want to know what Five Nights At Freddy’s really is. I feel like it can never live up to the bemusing insanity of its in-game trailer. A trailer that made an actual l come ol from my mouth at the end.

Freddy Fazbear’s Pizza is some sort of grotesque cut-price Chuck E Cheese, where the kids are entertained by animatronic life-size puppets of Freddy the bear and his robot friends. And, well, at night time they seem to come to life. You’re hired as an overnight security guard to… do something about it? Prepare to NOPE.

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Rise of the Coffee Bots: The Desolate Hope

By Adam Smith on April 30th, 2012.

This game has more awesome robots in it than every film

I’ve just been reminded of the time-sundered joy of looking through the chunky boxes in my local Electronics Boutique. Back then so many games were a mystery. With no internet connection a boy only had the fading print of a magazine to guide his hand and his limited supply of Sterling. The stranger the better was the motto and I bought some absolute stinkers purely because I couldn’t resist a cyberpunk game wot had vampires in it or a well designed piece of cover art. It’s Scott Cawthon’s The Desolate Hope that reminded me of those days because it looks like a glorious artifact from the nineties, hand-crafted, bizarre and out of step with the very concept of ‘drum’. It’s free and I think I love it a little bit.

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