Posts Tagged ‘scribblenauts unmasked’

Wot I Think: Scribblenauts Unmasked

By John Walker on September 26th, 2013.

The adventures of Maxwell, and his notepad on which anything written comes to life, have proven quite the lucrative run of games for 5th Cell. This latest version – out on Steam now for a sizeable £27 – comes with a massive DC tie-in, pitting the kid hero alongside the biggest (and smallest) names in the comic universe. How does the format hold up in such a strange place? Here’s wot I think:

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Create Very Silly Heroes In Scribblenauts Unmasked

By Nathan Grayson on July 22nd, 2013.

The new face of justice

I think, at some point or another in our lives, we’ve all needed a hero. Someone to swoop in, save the day, and then feed us warm soup until the tummy ache goes away. As kids, sometimes we even imagined them, conjuring them out of thin air like so many baddie-melting laser beams from our mind’s eye. Scribblenauts Unmasked is kind of like that, only really, really dumb. It is dumb because you will inevitably make it dumb. If the Scribblenauts series has proven anything, it’s that when given the power to mold life into whatever shape we see fit, humanity will choose contorted monstrosities, fire kraken, and robot dinosaurs. Now take that and add every part and power of every DC hero and villain. Ponder the terrifyingly silly possibilities. Or just watch the video below.

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DC Miniverse: Scribblenauts Unmasked Is Really Real

By Nathan Grayson on May 16th, 2013.

Does 'being a dinosaur' count as a super power?

Or at least, as real as tiny god people from the bottomless depths of mute rooster boy’s imagination can be. But yes, the oft-rumored DC edition of 5th Cell’s boundless bowl of alphabet soup – titled Scribblenauts Unmasked – is now official, and it looks to be quite the thing. Adam expressed concern that attaching an official license to Scribblenauts might leave players with a world they can’t truly own, but this one has far more up its sleeve than DC’s tried-and-true roster of people who don’t understand how underwear work. On top of boasting every hero ever (incredibly obscure ones included, of course), you can make your own from a veritable toy factory of bits and pieces. Leap the break in a single bound for the debut trailer.

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Trade Paperback Writer: Scribblenauts DC

By Adam Smith on April 26th, 2013.

IGN bring news that the next Scribblenauts game, to be officially announced at E3, will use the DC license. Even without potential legal problems, Scribblenauts has always been somewhat shy of licensed characters due to Max’s inability to summon into existence specific people and places, described by proper nouns. The series has previously included Nintendo characters, although only on the developer’s own platforms, but otherwise it doesn’t share its universe with anyone. How much can a license add to a game where a little imagination can create equivalents of so many characters though? I jumped into Scribblenauts Unlimited to create my own DC universe. The results are below.

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