Posts Tagged ‘Scrolls’

Mojang Winding Up Scrolls

When Minecraft made a squillion dollars, rather than plough into a sequel, developers Mojang Specifications realised they could fund making whatever games they jolly well pleased. Scrolls [official site] was their first whim, a battling collectible card game. And, since Microsoft bought Mojang, it might be one of their last too.

The most recent Scrolls content update ‘Echoes’ will be its very last, Mojang have announced, and it sounds like the servers will shut down eventually, though not for a while: they’ll keep going until July 1st, 2016, at the very least. The game only officially launched out of beta in December 2014.

Read the rest of this entry »

Keep Scrollin’ Scrollin’ Scrollin': Mojang Release Scrolls

Hand down, hand up, draw up, draw up.

Well then, here it is: the second game from Minecraft developers Mojang. Scrolls officially launched yesterday, after almost two years in paid beta. The virtual collectible card game/board game was never going to be the next Minecraft, and they never intended for it to, so hey, let’s forget all that and talk about what it is. It’s out, for starters, at a new lower price of $5 (£3.20-ish).

Read the rest of this entry »

Mojang’s Scrolls Is Now Elder Enough For A Full Release

It’s probably, let’s be honest here, not a major part of why Microsoft put down All The Money to acquire Mojang earlier this year, but Minecraft follow-up Scrolls remains a going concern. Next week, the digital CCG/boardgame shall finally be shorn of its long-held ‘beta’ title and become a fully-released videogame.
Read the rest of this entry »

Mojang Give The Gift Of Giving: Scrolls Free For A Friend

That's a lot of extra gifts for Santa to deliver.

Fans of collectible card games have a lot of games to choose from lately, but this is an incentive for getting involved with Scrolls. The Magic: The Gathering inspired game by Minecraft-creators Mojang is offering a Christmas gift: if you own the game, you now have a free copy you can gift to a friend.
Read the rest of this entry »

Scrolls Rolled Out Next Week

Mojang’s fantasy card-deck battle game thing arrives next week! Scrolls, as it is so legally called, has been impressing a wave of beta-tester people with its tight production and carefully poised strategy mechanics. There’s a good chance that this will be the deck-building strategy of 2013. Not that there’s a lot of competition there, but you get the idea. Yeah. Anyway, it makes it official debut next week.

Fancy launch trailer below!
Read the rest of this entry »

Roll Up: Scrolls Public Beta On Sale Next Month

I can't see even one scroll there. I'm going to sue.

Mojang’s collectible digital card / turn-based strategy game Scrolls has been fairly quiet, publicly at least, since sort of winning, sort of losing their battle with Bethesda over the right to use a common English word. No longer, though – after an extended private alpha period, they’re going to put the beta on sale late next month. As with Minecraft, it’s a chance to pay less but receive an unfinished game – though it will of course receive all the updates right up to (and presumably beyond) full release.
Read the rest of this entry »

Hands On: Scrolls

They could have called it cards, you know.
We sent Rich Stanton to the exotic location in front of his keyboard to play Scrolls, the next game from Minecraft maker’s Mojang, which is currently in the throes of its alpha test stage. Needless to say, the deck-based card game has some familiar influences.

I’m going to tell you about Scrolls, the new game from Mojang, but first it’s confession time. This is the opinion of a loser. And not just an occasional loser. I’ve played twenty five games of Scrolls and, while there have been chinks of light in the darkness, I’ve been getting absolutely stomped.
Read the rest of this entry »

Unfurled: Scrolls Alpha Starts Today

Mojang’s card combat game, Scrolls, enters its alpha state today, with a random selection of those who signed up due to receive email invites. Alpha accounts supply a full set of scrolls, access to the deck builder, a basic single player mode, multiplayer and a tutorial. That sounds like a decent amount of things to be getting on with. I’m hoping the single player campaign planned for the final release will be decent. I can’t be the only person who enjoyed the slightly wonky MicroProse Magic: The Gathering, with its huge, random maps.

All Hands On Decks: Scrolls Alpha “Rapidly Approaching”

Scrolls, the collectible card game in development at Mojang, will soon be in closed alpha state and once stable enough will switch to a purchasable beta. The alpha will have AI opponents, allowing for the single player to test out his decks, but it won’t include the campaign mode, a world through which the player travels, picking fights to add new cards to his/her collection. Scrolls’ website has also been updated with the first footage of the game in action, which makes me think of a cross between Magic: The Gathering, HOMM and a two player version of Plants vs Zombies without the zombies or plants. It does seem to have tracks onto which creatures and powers are summoned though, and idols to defend at the end of those tracks. Watch it below.

Read the rest of this entry »

Scroll Without It: The Small Print In Mojang vs Bethesda

Coming soon, the Terraria devs announce their new game 'Falldagger'

Initially reports suggested the turf war between Minecraft-makers the Mojangs and Skyrim-makers the Bethesdas over the former’s forthcoming online card game Scrolls had been settled broadly reasonably. However, Bethesda’s own statement on the matter yesterday revealed that it isn’t as simple as Mojang getting to make Scrolls unhindered and Bethesda ending up with the trademark for a common English word.

Here’s a new kicker: “The terms of the settlement bar Mojang from using the Scrolls mark for any sequel to the current card game, or any other video game.”
Read the rest of this entry »