As you are likely already aware, Minecraft-makers Mojang are currently embroiled in the first stage of legal proceedings brought about by The Elder Scrolls-makers Bethesda, in a dispute over whether the name “Scrolls” can be used for the title of the second game. Keen to find out a little more about what it all means, I had a chat with Alex Chapman, an intellectual property lawyer at Sheridans Solicitors in London, who is advising Mojang on the case. Read on below for some elucidation into what’s going on, and what to watch out for when you are naming your own game.
Posts Tagged ‘Scrolls’
By Jim Rossignol on October 13th, 2011.
By Jim Rossignol on August 29th, 2011.
Or should that be Mojangian? Probably, as this is information from exciting Jakob Porser, rather than boring old Notch. And will it still be called Scrolls after the Bethesda lawyer-machine is done with it? I don’t. I just don’t know. What I do know is that details have emerged about how the game will work (via VG247). Speaking at PAX the Scrolls designer explained that the game would allow players to sign into a persistent character from a number of formats, including a browser. Although exact pricing hasn’t been settled, the game will apparently feature a subscription that delivers new scrolls to you each month, while unwanted scrolls can be auctioned away, microtransaction-style in the game’s auction house.
By John Walker on August 17th, 2011.
Markus “Notch” Persson, creator of Minecraft, is currently in dispute with Bethesda over the trademark for “Scrolls”. Mojang’s next game is called Scrolls, which Bethesda says is too similar to The Elder Scrolls. A lack of hilarity ensues. Except now Notch has struck upon a potential solution. A Quake 3 match. He suggests three from Mojang take on three from Bethesda, pick a map each, and compete for the name.
By Alec Meer on August 8th, 2011.
While Minecraft creator Marcus ‘Notch’ Persson remains an avowed fan of Bethesda games, the legal argy-bargy between the Elder Documents publisher and Notch’s company Mojang over its forthcoming second game ‘Scrolls’ doesn’t look like dying down any time soon. In fact, the big B has stepped up its efforts, announcing its intention to sue Mojang in a Swedish court, as well as a demand for money. In a blog post explaining a little of his side of things, Notch reveals that this all happened shortly after Mojang tried to trademark ‘Scrolls’, which rang alarm bells for the rights-holders of The Elder Rolled-Up Papers. Common sense has had us all thinking the situation is simply ridiculous – one word within a title hardly equals the same title, right?
Well, it may not be that simple. In other words- Bethesda might well have a case, regardless of how you might feel about it.
Read the rest of this entry »
By Alec Meer on August 5th, 2011.
Alleges Minecraft-maker Notch on Twitter: “Just got a letter from Bethesda’s lawyers. They claim “Scrolls” infringes on their trademark and everyone will confuse it with Skyrim.”
No way/what/how/why/whatwhatwhat? What? Hopefully this is just crossed wires, an overzealous lawyer acting alone, a weird joke or othewise not actually happening. We’ve asked Bethesda for a statement. Let’s wait for more information before we decide we know what’s going on: if it is as it appears, good grief. If it isn’t, phew. More as we have it, anyway.
Update more on the matter from Notch, plus a photograph of the legal notice (in Swedish, but I’ll take Notch’s word for it that it’s what he says it is). Seems to be real, then. Sadface. WORLD, YOU ARE SO VERY CRUEL.
By Alec Meer on April 6th, 2011.
You there! You look like a Minecraft player to me. Well, how do you fancy maybe being one of the first to try out its developer’s next game, Scrolls? There’s nothing certain quite yet, but if you opt-in to the Scrolls newsletter you now also have the option to register your interest in helping test (and have early access to) the fantasy card-battler.
There’s no date and no guarantee, but for the brief sake of scrolling (ha!) to the bottom of the Scrolls website and enterting your email address, it’s well worth a shot.
Edit – oh, it’s a bit old. Oh well, no harm in restating it, eh?
By John Walker on March 7th, 2011.
With exclusive access to Minecraft creators Mojang, I spent a day with Markus ‘Notch’ Persson and his team in their Stockholm offices, from the first meeting of the morning to the Friday afternoon’s booze and gaming relaxation. With kebab in between. Notch talks to us about how he came to be in the position he’s now in, his intentions for Minecraft and Scrolls, and the philosophy behind his game development. I also speak to his colleagues Jakob Porser and Carl Manneh, find out how the team deals with player feedback, their passion for transparency, and Notch’s plans for games after he’s completed Minecraft.
By John Walker on March 2nd, 2011.
It’s an RPS ultra-news. There’s a new game from Minecraft creators Mojang, and we can tell you what it’s called: Scrolls. We can tell you what it is: it’s a collectable card game-meets-board game. And more than that, we can tell you a great deal about it. I travelled to Mojang’s headquarters in Stockholm to meet Markus “Notch” Persson and the team behind this new project, including Jacob Porser and Carl Manneh, and below you can read our exclusive coverage. We learn how Mojang’s open development philosophy will apply to Scrolls, quite how strikingly different the project is from Minecraft, how it plays, and some of the more ambitious plans they have in place if it proves to be a success. And we all attempt to avoid attack from Markus and his dangerous collection of Nerf guns.
By John Walker on March 2nd, 2011.
While we may have the best information on Scrolls on the internet, what we don’t know much about is what it looks like. At this early stage, what we’ve got is some concept art by their resident artist, Junkboy. If you want to see it full size, just click on any of the images below. It’s also the first four cards of the game revealed, giving you an idea of what sort of characters you’ll have in your deck.