Posts Tagged ‘Section 8 – Prejudice’

Section 8′s Infographical Boasting

By Jim Rossignol on July 7th, 2011.


I love it when people do stuff like this. In order to celebrate the first eleven weeks (because that’s a nice round number?) of man-death in their downloadable jetpackathon, Section 8: Prejudice, TimeGate have compiled an infographic of their stats pulled from Gamespy. It’s totally disposable, and pure marketing guff, but kind of fun in a “it only took twenty million-man hours to build the Panama Canal and that’s how much time we sink into Windows Minesweeper every day” sort of way. We should totally do an RPS infographic: “57,123,119 Angry Men Angered in the first six months…”

Check it out below.
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Prej Your Allegiance: Sect 8 Prejudice Update

By Quintin Smith on June 2nd, 2011.

Fancy meating you here.

After the RPS Hivemind failed to get everything we were hoping for from Brink, there was a collective sense that we should instead spend some quality time with the more bombastic Section 8: Prejudice. We haven’t actually done that yet, but this weekend’s looking like a great time to start. The game’s just received a patch balancing and smoothing things out (full notes here), and to celebrate the release of the Overdrive map pack this weekend will see players earning double XP. Overdrive details and trailer after the jump.
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Section 8 Prejudice Gets Assault Mode

By Quintin Smith on May 12th, 2011.

You know what we don't get anymore? Guns that go 'ZAP'. Get on it, developers.

The players of Section 8: Prejudice have smashed the requisite ten million online kills, unlocking themselves Assault Mode, a new game type in which one team tries to capture points spread across the map and the other has to stop them. Timegate’s party line on it is as follows- “a fast-paced mode that encourages close cooperation with your team and unwavering focus on the goal of capturing or defending the base!” Holy shit! That sounds way more exciting than what I said. No video just yet, but you can watch a video of Prejudice’s Swarm mode after the jump, which is its four player co-op against-waves-of-enemies mode.
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Section 8 Prejudice Launch, Unlockable Mode

By Jim Rossignol on May 4th, 2011.

Just doing up my shoelace!
Science fiction FPS Section 8: Prejudice is finally out on PC today, for the slim price of $15. I’ve had a go at the single player campaign this week, which is a few hours long and encompasses most of what you’ll find in the multiplayer, while still being very much a scripted story sequence (as opposed to the pseudo-multiplayer single-player of the original.) It’s okay. I’ve not yet bothered with multiplayer, since we really need servers and PC community to be live and playing to make any judgement about it. As such I’ll say more about Prejudice in a few days time. What we can say now, however, is that TimeGate have announced a new mode “Assault”, which will unlock once the game sees 10-million online kills. Assault is apparently a race to capture the control points in the fastest time, with one team defending and ther other attacking. Since it’s already been out of Xbox for a while no, the kill-counter already reads six million, so I don’t think that new mode will too far away.

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Section 8: Prejudice Launch Trailer Is Manly

By Quintin Smith on April 14th, 2011.

Every general needs a fall guy.

GUNS! Kicks to the face! A knife fight! Jetpacks! Robots! …Robots having a knife fight! Some elderly dude doing a voice-over about how “The hunter does not question his purpose”! VTOL aircraft! Robots! Energy cannons! A guy hanging by his fingertips! Esplosions! Ground vehicles being delivered from orbit! A gun larger than my flat! It’s all after the jump. When’s this coming out again? May 4th? OK.
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Section 8: Prejudice Lands On May 4th

By Jim Rossignol on April 6th, 2011.


For $15 the new Section 8 game is looking like a bit of a deal. There’s a five hour single-player campaign (I played an hour of it, and it was okay) and both a 4-player co-op and standard multiplayer campaigns. All for the price of cheap. You can check out my hands-on impressions here, too. The game probably isn’t going to be a classic, but it could be eminently playable with some flaws (burdened as it is by GFWL.) Anyway, it’s been dated and that date is later this month: April 20th. I mean May 4th. Which is next month. I hate next month. Stupid May.

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Flirting With Disaster: Section 8 Prejudice

By John Walker on March 22nd, 2011.

Untroubled by flirting, the men continue shooting the men.

I’m trying to work out exactly what I think about the video below showing the studios at Timegate, as they work on Section 8: Prejudice. It’s certainly uncomfortable. But then it’s trying to be. It’s not exactly endearing toward women, but then it’s not to men either, and they’re obviously taking the piss. It’s certainly a unique approach to the usually excruciatingly boring behind-the-scenes videos we see of development studios. But I’m not convinced it’s the right one. It’s an insecure woman pretending to care about the game so she can flirt with the developers. Er. Oh, whatever they were trying to do, it doesn’t work.

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Spotlight On Biscuit- Section 8: Prejudice

By Quintin Smith on March 21st, 2011.

Have you noticed that the alt-text on every photoshopped image is us complaining about how long it took us?

As nice as it would be to say that Rock, Paper, Shotgun is the only source of cynical, British, top-quality PC gaming journalism on the internet, we cannot, as that would involve ignoring internet phenomenon (and regular RPS commenter) Cynical Brit (aka Total Biscuit). His videos and shoutcasts routinely reach an audience of hundreds of thousands, the bastard. What to do about this? After months of plotting we calculated that bringing about his death would be unfeasibly expensive, and so we have organised a tentative alliance.

Today we present to you the first Spotlight On Biscuit, a weekly feature in which we’ll highlight the best of Total Biscuit’s videos for that week, and also spotlight an actual biscuit, just to make sure nobody reads the headline and goes home disappointed. Today we’ve got TB explaining “WTF Is…” Section 8: Prejudice, and a look at that firm favourite, the Ginger Crunch Cream.
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Section 8: Sprinting, Violence, Architecture

By Jim Rossignol on February 10th, 2011.


That’s what’s in this new bit of Section 8: Prejudice footage (below) release by Timegate. It’s the map that I played the new co-op mode on in the hands-on event the other week. It’s a series of raise platforms and bunkers around a central hub, and under huge rock arches, which you plummet down between when you are entering the map. It’s quite the thing. This footage gives you a good idea of the general motoring-about that you do in battle, as well getting across the feel of the combat a bit better than previous trailers. Go take a look.
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Hands On With Section 8: Prejudice

By Jim Rossignol on January 31st, 2011.


Another Section 8 game is falling from the sky, and this time it’s going to cause far more of an impact than before. Prejudice is quite the incoming object: a “5-hour” scripted single-player campaign, a 4-player co-op defence mode, and the return of the 32-player team conquest game, all for $15. Yes. That’s the starting price for this fully-fledged sci-fi combat game from a major studio. Interested? Let me tell you about it.
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Section 8: Prejudice $15, Download Only

By Quintin Smith on December 16th, 2010.

'SARGE WE GOT BUSHES THEY'RE EVERYWHERE'

We knew battlesuit drop-pod extravaganza Section 8 was getting a sequel entitled Section 8: Prejudice with plenty of new content. What developers TimeGate have announced today is that when the title released in Q1 2011 it’ll be download-only and will cost a mere $15, which actually makes it the second download-only multiplayer FPS coming out in that quarter with that price bracket together with contemporary terrain-destruction showcase Breach. Seems more of people want a slice of the invisible pie that was revealed after Battlefield 1943 was such a hit. Mm, invisible pie. A completely awesome trailer awaits below. How awesome? Have a look, and take these protective goggles.

EDIT: Celebrating the announcement, TimeGate have put together a video re-eneacting what I guess they imagine will be everybody’s response. I can only approve of this level of positivity.
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