Posts Tagged ‘Sega’

Rome II Daughters Of Mars DLC Adds Warrior Women

By Ben Barrett on August 15th, 2014.

A how to session on creating fine gonad paste.

While some battle tactics are outstripped by technology, it’s actually gotten quite a lot easier to perform the above strategy thanks to the removal of platemail in modern times. Still equally as effective at causing extreme pain and temporary, floor-based groan-paralysis too. It’s part of the latest Total War: Rome II DLC ‘Daughters of Mars’, which adds a number of women-only formations to The Creative Assembly’s grand strategy. They’ve also released a free update providing some female units to a couple of factions and updating the roster of the Suebi.

Read the rest of this entry »

, , , , .

44 Comments »

Expandalone Alone: Company of Heroes 2 Ardennes Assault

By Alice O'Connor on August 13th, 2014.

Good old green moonlight.

The last we saw of Company of Heroes 2 was multiplayer expandalone The Western Front Armies, but what about people who prefer single-player? Don’t they deserve expandalones? Aren’t they inherently more alone? Hold your horses and hang onto your butts, dear single players, as Relic today announced Ardennes Assault, an expandalonealone for CoH 2 seeing US Forces fending off Germany’s Oberkommando West during the Battle of the Bulge. Sure sure, 18 new missions, great, but also: troops are persistent across the campaign.

Read the rest of this entry »

, , , , , .

24 Comments »

Hands On: Alien Isolation

By Adam Smith on August 13th, 2014.

Expectations? Enormous. Alien: Isolation is a first-person stealth/horror adaptation of my favourite film. Not a direct adaptation but a digital recreation, in terms of both its setting and its style. I’ve been starved of horror games in recent years and this one has a lot to live up to. Several hours in the company of the creature have just about convinced me that it might be time to believe.

Read the rest of this entry »

, , , .

40 Comments »

Scouts Honored: Football Manager Data Being Used By Pros

By Graham Smith on August 11th, 2014.

Oldboy is a pretty great film. No spoilers, but I like the scene in which the main character, after years of private practice, first confronts a group of street toughs. “Can 10 years’ worth of imaginary training… be put to use?”

Apparently it can. Hopeful players of Football Manager have been wondering for a long time whether their expertise would convert to the real world, and as reported by The Guardian, it seems at least their scouting data would. FM’s famously vast and detailed database is now going to be included as part of Prozone Recruiter, a software tool that many real clubs use to help with finding players to buy.

Read the rest of this entry »

, , , .

15 Comments »

Football Manager 2015 Announced And That’s It

By Graham Smith on August 8th, 2014.

Sports Interactive and Sega have announced Football Manager 2015 is being made. It’s going to be released in November. They’ve also launched a free service called inSIder, which you can sign up to in order to get information about what Sports Interactive are doing. There is no information on what new features are going to be in this new Football Manager though, as announcement of those won’t happen till October.

Still, I’m excited because I’ve played Football Manager 2014 more than any other game in the past twelve months. To justify writing this tiny sliver of information, I’ve tried suggesting some other features that might be included.

Read the rest of this entry »

, , .

25 Comments »

Ripley The First: Alien Isolation DLC Recreates Movie Scenes

By Alice O'Connor on July 9th, 2014.

The gang are here!

Given the astonishing care and attention The Creative Assembly have put into recreating the feel of Alien in Alien: Isolation, mightn’t it be sort of nice to recreate a little of the movie? Well gosh golly, they’ve only gone and done that, making the original cast and the spaceship Nostromo. Crumbs, and they’ve got members of the cast to provide voices, even Sigourney Weaver as Ellen Ripley!

And the inevitable drawback for something so exciting: it’s for pre-order DLC missions, one of which will be exclusive to certain retailers too. At first, at least. Boo.

Read the rest of this entry »

, , , , .

65 Comments »

Hands And Face On: Alien Isolation On Oculus Rift

By Brendan Caldwell on July 7th, 2014.

Imagine the Xenomorph from Alien is in the room with you right now. Where exactly? You don’t know. But you do know it’s in there. You lean a little forward, peeping over that stack of empty pizza boxes. Meat feast. You have been meaning to tidy those away. You peer into the gloom. You hear something above you. Something scuttling. Something dark. You look up! But it is too late. You have been eaten. Well done, imagination!

Of course, it is looking possible you will not need your imagination to enjoy these scenarios anymore because the folks making Alien: Isolation at Creative Assembley and SEGA have been tinkering with the Oculus Rift development kits and have shown us their deliciously scary ‘prototype’.

Read the rest of this entry »

, , , , , .

25 Comments »

When Androids Attack: Alien – Isolation

By Adam Smith on June 10th, 2014.

Edit: Oculus Rift support confirmed for maximum trouser-spoiling.

Cat’s out of the bag (sorry Jones) – there are synthetic and human enemies in Alien: Isolation! We knew but we hadn’t seen them until now. That Sega and Creative Assembly would finally show this to be the case was one of Alice’s hopes/predictions for E3 so she’s currently gloating in the chatroom. It’ll all come to pass soon though, world-eating Gabe and the rest. Much as I like the idea of fleeing and hiding from a single monster, the tension might be difficult to sustain over anything longer than an hour or so. That’s why Isolation has (apparently randomly placed) humans and synths. The latter, pleasingly, won’t scrap with the alien, querying its actions politely, while humans can be used as bait/distractions if the right tools are in place to attract ol’ xeno.

Read the rest of this entry »

, , , , , .

15 Comments »

Warmer War: Company Of Heroes 2 – Western Front Armies

By Adam Smith on June 2nd, 2014.

hurrah! hurrah for war!

I spent most of the weekend playing Wolfenstein: The New Sequel, which left me anticipating a robotic dog assault for the first thirty seconds of the Oberkommando trailer for Company of Heroes 2 multiplayer expandalone The Western Front Armies. I’m half-convinced that there’s a zombie-robot soldier actually called the Oberkommando in Wolfenstein. Of course, Company of Heroes 2 has a more serious warface than Wolfenstein, even if the two trailers below (one for the US, one for the Oberkommando) do look like they’ve been plucked from a high octane shooter rather than an RTS.

Read the rest of this entry »

, , , .

11 Comments »

Company Of Heroes 2 Multiplayer Standing Alone In June

By Alice O'Connor on May 9th, 2014.

Turn your head and CoH

Company of Heroes 2: The Western Front Armies is a curious release. It’s a multiplayer-only expandalone spin-off from Company of Heroes 2, but with two different armies–the new US Forces and Oberkommando West–and 8 new maps but still able to play on CoH 2 maps and against plain old CoH 2 players. But who’s it for? Perhaps we’ll answer that question come June 24, as publishers Sega have announced that’s when it’ll launch.

Read the rest of this entry »

, , , , .

27 Comments »

Give It A Whack: Alien: Isolation’s Clunky Tech

By Alice O'Connor on April 18th, 2014.

A whole galaxy of planets to hack in the year 2137

They knew how to dream of futures, those film makers of the late 1970s and early ’80s. The dusty leather of Mad Max, rain refracting flickering neon in Blade Runner, and chunky busted technology in Alien. What are we teaching the next generation to hope for, Google Glass and cloud computing? It’s all too clean and too tidy, covering up the inevitable doom. Thankfully The Creative Assembly are putting an awful lot of work into recreating that analogue “low-fi sci-fi” vibe with Alien: Isolation, as a new video developer diary thing shows off.

The TCA gang are on hand to gab about analysing the film’s concept art, trying to emulate prop-making techniques of the era, and committing VHS vandalism to get a fuzzy UI. It is very pretty.

Read the rest of this entry »

, , .

60 Comments »

Go West In Company of Heroes 2 Multiplayer Standalone

By Alice O'Connor on March 28th, 2014.

Ah, sunny afternoons in the park!

As summer slowly creeps up on us, what we want is sunshine and dappled shade upon green grass, not ice and snow and muted tundra. Relic understand this, and are bringing Company of Heroes 2 to pleasant western Europe. The RTS is introducing new maps and armies from the western front in a standalone multiplayer release, due to arrive this June. Read the rest of this entry »

, , , .

26 Comments »

Team Talk: Football Manager 2014 Mid-Season Chat

By RPS on March 19th, 2014.

RPS used to be a bunch of foot-to-ball fearties, but times change, and Adam and Graham are on a mission to make sure there’s no one left at the site who doesn’t understand the offside trap. Adam wrote the WIT. Graham made us into regens. They compared notes.

Now the pair have gathered again to discuss their thoughts after a further six months of intensive training. How does the match engine hold up? Has the new tactics system ever felt limiting? How has the mid-season update changed play? All this and more awaits below.

Read the rest of this entry »

, , , , .

15 Comments »