
OK, everyone’s probably bored of this by now, but if you’re still wondering just how the makers of Borderlands 2 could get Aliens: Colonial Marines so very wrong, more has emerged.
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By Alec Meer on February 26th, 2013.

OK, everyone’s probably bored of this by now, but if you’re still wondering just how the makers of Borderlands 2 could get Aliens: Colonial Marines so very wrong, more has emerged.
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Going Straight To The (Out) Source
By Nathan Grayson on February 13th, 2013.

If Aliens could cry, entire planets, ships, and conveniently placed ventilation systems would be dissolving under a torrential downpour of acid-laced tears right now. See, in spite of their lovable looks and multi-mouthed charm, no one wants to take credit for, well, pretty much anything about Aliens: Colonial Marines. First, Gearbox kinda did, but then TimeGate was accused of incubating Colonial Marines’ loathsome single-player campaign – which prompted Sega to descend from its mountain of unreleased Shenmue sequels and tilt the needle back in Gearbox’s direction. Seems like a lot of fuss to make if it was really all Gearbox at the helm, though, huh? And that’s where a winding Reddit post by an alleged Gearbox employee enters the picture. Further, RPS reached out to a former TimeGate employee (who wished to remain anonymous) to clarify the situation.
By Brendan Caldwell on February 12th, 2013.

“It’s like Left 4 Dead,” said the journo playing beside me to the Sega man.
“Yes,” said Sega.
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By Nathan Grayson on January 25th, 2013.

THQ is dead. Long live… er, not THQ. But its motionless remains haven’t gone undisturbed. A number of major publishers descended, vulture-like, to make off with the choicest cuts money could buy. And also Homefront. Yesterday, however, we had no idea what exactly was next for the likes of Metro, Saints Row, Company of Heroes, Darksiders, and South Park. Sure, they’ve found new homes, but will they fit in? Or will they be forced to live in the cramped cupboards of neglect, with nary a wizarding school in sight? Well, it’s still a bit early to say for sure, but – based on comments from each publisher – things are at least looking up.
By John Walker on January 24th, 2013.

The latest trailer for Aliens: Colonial Marines has the worst – and I mean the worst – voiceover script I have ever heard. So bad, and so badly delivered, I cannot help myself but transcribe it in its entirety, and present it to you in the form of poetry.
By Nathan Grayson on January 19th, 2013.

You can’t make this stuff up. Well, I mean, I suppose it’s technically possible. I could tell you, right now, that the puck from Ricochet will be getting its own talk show on Adult Swim this fall. But is it really that much more preposterous than a Football Manager (no, not player) plying some variety of ball-based voodoo magic in Sonic And All Stars Racing: Transformed? With Team Fortress 2′s Heavy, Spy, and Pyro, and Shogun: Total War 2′s, er, Shogun in tow, no less? Here, though, is the absolute craziest part of all: The blue-blur-themed kart racer’s apparently kind of amazing.
By Nathan Grayson on January 16th, 2013.

Ron Gilbert’s told us all about The Cave. Ron Gilbert’s told us about what he might do after The Cave. The Cave’s told us about The Cave. So honestly, what’s even left? Well, logical progression would suggest that The Cave should now tell us about Ron Gilbert, and perhaps it will - but, you know, symbolically and stuff. First, though, we’ll need to be able to play The Cave (instead of just say “The Cave” way too many times in one post), and that requires it to be safely under our roofs, basking in the dripping liquids of our own neglect-borne ceiling stalactites. Fortunately, it’ll be doing exactly that in just one week.
By Adam Smith on December 18th, 2012.

I missed out on Nights Into Dreams but I feel I should describe it as ‘much-loved’, or possibly ‘cult favourite’? Does that sound about right? Steam describes it as follows: “Collect Ideya (colored orbs), rack up points, and battle bosses to help Elliot and Claris save Nightopia from Wizeman the Wicked. With enhanced graphics, achievements, leaderboards, and playable content from Christmas NiGHTS”. The reason Steam is describing it is because the HD re-release is now available on PC for £5.99. Videos and words have led me to believe that it’s an on-rails flying game set in colourful dreams and nightmares.
By Adam Smith on December 18th, 2012.

Total Two: War Rome is going to be enormous, like the Roman Empire itself, although hopefully it won’t suffer from sprawling overstretch and collapse, in conflict with itself. Forty units, combining naval and land forces, can take place in the battles, and the developer diary below concentrates on the siege of Carthage, because it’s a big city having rocks lobbed at it. Creative Assembly discuss the historical context for the battle and introduce the tactical map, to help with orientation during the large scale struggles. The next diary takes us to the forests of Germania and Gaul. It’s all impressive stuff so far, although I can’t wait to see more of the game’s strategic side.
By Nathan Grayson on December 14th, 2012.

Wanna know what you usually find in caves? Bats. Awful, shrieky little things with webbed wings, beady eyes, and a thirst for that red stuff that sloshes around under your precious neckflesh. Also spiky ceiling rocks that could fall and cave in your head, and lots of unpleasantly cold water. But sometimes – every once in an eerily blue moon – you also find yourself. Or at least, that’s what Ron Gilbert’s talking cave argues in a new trailer, and who are we to disagree? Not caves, that’s for sure – so probably not particularly qualified. But this cave also seems to know people, so what do I know? Probably nothing. Hear about the Adventurer, Knight, Time Traveler, and Twins in The Cave‘s learned, slightly sultry baritone after the break.
By Adam Smith on December 11th, 2012.

Recently, I had the chance to play Aliens: Colonial Marines and I’m going to try and write more than one thousand five hundred words about the experience without quoting Aliens once. Will I manage to describe two varieties of multiplayer from the perspective of both alien and marine without once using the words of Hudson or Hicks? Will I convey my thoughts about the small portion of campaign I experienced without inserting a Vasquez line or two? Probably not.