Posts Tagged ‘Sega’

Carry On Carthage: Rome 2 Hannibal At The Gates DLC

By Craig Pearson on March 17th, 2014.

Total War: Rome II has probably had the most troubled existence of any Total War game, trampling on expectations like a giant war elephant crushing the skull of an infantry man. At least that’s the impression I had from comment threads and old ladies who stopped me in the street: my brain is not wired for grand strategy games, so I only played it for a short time and then abandoned it to the Recycle Bin. However, that won’t stop me pointing that out there’s a new DLC pack coming out: Hannibal At The Gates. The trailer below shows a whole lot of big talk for people facing a man with angry elephants at his disposal.
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Jinkies: Alien’s ‘Meaningful And Terrifying’ AI Encounters

By Nathan Grayson on March 14th, 2014.

Hey so I am probably going to kill you maybe

I was skeptical at first, but Alien: Isolation is shaping up to be quite the thing. Or at least, the idea of it is. It’s just you and this perfect embodiment of predatory hunger, all mouth, claw, and other mouth. Some, say the game’s developers, will try and confront it, but most will quickly learn that most life-expectancy-enhancing of all emotions: white-hot terror. So you’ll run and hide and escape and evade. Survive. But how will all of this work? How do you design an alien that thinks for itself and slinks around in your shadow at just the right time? Go below for a video demonstration from Creative Assembly.

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It Does Mata: Football Manager Updates Database, Tweaks AI

By Graham Smith on March 4th, 2014.

The dots are better at making runs now.

One of the world’s most popular RPGs just added Gibraltar for free! Wow, a whole new landmass to explore. I wonder if it’ll be set during the War of Spanish Succession, allowing keen commanders to invade and cede the territory to the British Empire in perpetuity.

Oh wait it’s the Gibraltarian football league added as part of Football Manager‘s mid-season update… Even better! The patch also contains a “potential fix for odd throw ins”, and a hundred other small tweaks, improvements, and thousands of database updates.
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Believe It Or Not: New Alien: Isolation Screenshots

By Craig Pearson on February 10th, 2014.


Here are some new shots from Sega’s merry space rom-com, Alien: Isolation. I believe it’s a comeback vehicle for Tim Allen *record-scratch, generic baseline-driven disco* who’s about to find out that trying to stalk the daughter of Sigourney Weaver through the bowels of a space station isn’t as easy as he imagined. Along the way, he’ll find out what it’s truly like to be an acid-blooded killing machine in a world that’s moved on. I believe the synthetic that’s been torn apart in the screens might also be a comeback for Rob Schneider.
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The Segularity: Ryo Hazuki Added To Sonic All-Stars Racing

By Graham Smith on January 20th, 2014.

The Segularity? Shenmoving more like?

I thought I could let this pass without posting about it. It’s just a bit of character DLC for Sonic & All Stars Racing Transformed, a kart racing game few people other than me seem to love. But… it’s too good. It’s Shenmue’s Ryo Hazuki driving a transforming car/boat/plane modelled to look like an OutRun arcade cabinet. It’s beautiful. It’s the Sega singularity. I’ve recorded a video of me racing that OutRun arcade cabinet around an OutRun track while the game’s announcer calls out phrases like “Football Manager has gone All-Star!” and “Stickers unlocked!”
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Alien: Isolation Screenshots Show More Clues

By John Walker on January 20th, 2014.

A new collection of screenshots for Creative Assembly’s Alien: Isolation have appeared. Aliens, corridors, tools, and is that the chewed up remains of a Synthetic who’s been dragged across the floor?

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Alien: Isolation Devs Talk Xenos, Horror & the Ripley Dynasty

By Brendan Caldwell on January 8th, 2014.

We sent Brendan to Creative Assembly to meet the star xenomorph of their new first-person survival horror, Alien: Isolation. While he was able to file yesterday’s extensive hands-on report from the field, he has not been seen since. But a crack team of RPS androids infiltrated the facility and recovered a sticky voice recorder with his name on it, containing an interview with Al Hope, Creative Lead on the project and Jon McKellan, Lead UI Art & Design. Here is a transcript of that interview, in which they discuss why this is true to Alien, who else players may encounter, how they think they can keep a single foe scary throughout, hiding in lockers for ten minutes and how and why Ripley’s daughter is the protagonist.
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Why I Love The Hot Prospects Of Football Manager 2014

By Graham Smith on December 17th, 2013.

It's a low resolution image I've blown up, but it's no better when small.

Look at this man. Look into his dead eyes and feel your soul begin to curdle. He’s hideous. He has no pores. He’s a person suit. He’s a stocking full of yoghurt. After matches, Football Manager 2014‘s coaches let the air out of him, fold him up and put him back in the cupboard. He’s Emperor Septim’s son, here to tell you that Jauffre’s gone off on another one of his benders.

He cost me £5.5 million.

Come. Let me tell you about the off season.
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Muddy Hell: Company Of Heroes 2 – Southern Fronts

By Adam Smith on December 11th, 2013.

The trailer for Company of Heroes 2’s most recent DLC ends on a sombre and slightly surreal note. Men trudge through mud, done down by the weather as well as the enemy. They are all fashioned from the same model, all have the same animation, cookie cutter quarry in a nightmare landscape. Intentionally or not, it’s a scene that uses the apparent limitations of the character models to great effect and makes a refreshing change to the explosive way that war is often depicted in a short sales pitch. Edit: this isn’t a sales pitch at all though – the DLC is free I misread the press release, sorry. The free part of the DLC includes two new multiplayer maps, base game improvements and Steam Workshop integration for maps made in the recently released World Builder. For three quid, you’ll also receive several solo challenges and AI battles.

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Play Sonic Racing Transformed For Free This Weekend

By Graham Smith on December 6th, 2013.

Crazy Taxi Boat is enough to make me play this all on its own.

I explode through the door. You’ve barely time to register the splintering hinges before I’m upon you, gripping your lapels and hoisting you out of your chair. I start to scream something at your face, shaking you to punctuate each word. You can barely make it out. SONIC– TRANSFORM– EKEND–

God, I smell terrible. I’ve been beneath the floorboards, doing whatever it is I do down there. But I’m repeating it again and you hear this time.

SONIC & ALL-STARS RACING TRANSFORMED IS FREE ON STEAM THIS WEEKEND.
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Extra Time: Football Manager Interview Part 2

By Adam Smith on November 26th, 2013.

The next version might be hex-based (not really)

As we enter the second part of a marathon conversation with Sports Interactive’s Miles Jacobson, I begin by checking that the half time oranges have done the trick. Once we’re both warmed up and ready to go, talk turns to Football Manager’s place in the wider world of games and Miles’ background in the world of music. When we’re not discussing Jesus Jones and Blur, we’re pondering whether comparing Football Manager to open world games is instructive. Part one is here.

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Typing Of The Dead Lets You Kill Zombies With Shakespeare

By Nathan Grayson on November 26th, 2013.

Sticks and stones can break my bones, but words are the only surefire way to make sure a zombie never comes back. Also immolation.

Shakespeare in Typing of the Dead? Be still, my beating heart. That’s not to say you’ll get to kill zombies alongside the man, the myth, the possible plurality of legends him/their-self, nor is it to imply that Typing of the Dead: Overkill has added a new weapon: the mighty, thankfully un-Shake-Weight-like Shake Speare. Both of those options sound magnificent, but your TotDO to-do list can now – if you’re willing to pay the piper – include Shakespeare’s greatest works. “Alas, poor Yorick! I knew him, Horatio, a fellow of infinite jest, of most excellent fancy: he hath borne me on his back a thousand times,” you might type, mournfully decapitating a zombie in the process, just as Hamlet did in Shakespeare’s original work.

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Talk Of The Terrace: Football Manager Interview

By Adam Smith on November 25th, 2013.

Football Manager is an enormously complex simulation. On a global level, the game tracks thousands of careers, ambitions and relationships, and on any given match day, weather, morale, skills and individual personal issues can contribute to moments of brilliance or abject failure. Talking to Sports Interactive’s director Miles Jacobson, I found that the simulation model is even more elaborate in some areas than I’d expected. Read on to find out about the game’s expanding narrative engine, how climate change is forcing the team to update the code that generates weather patterns, why the ugliest aspects of football have no place in FM and how a non-contract player’s family situation might prevent him from playing for your club.

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