Posts Tagged ‘Sergey Mohov’

Mooning Over Lune’s Free Alpha

By Alec Meer on June 12th, 2013.

Finding a moment for quiet reflection during the barrage of noisome, steroidal E3 ‘news’ is important for RPS reader and writer alike. I chose to do with it Sergey Mohov’s Lune, a moon-controlling videogame which prompted Young Master Grayson to bust out assorted superlatives back in April, and which has now released a free alpha.
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Paradise Lost? Paradis Perdus

By Jim Rossignol on November 23rd, 2012.


Why, we do love our abstract exploration games over here at Castle Shotgun. We can never resist their colourful allure. But here’s one with a dark twist: The mighty Indie Games leads us to student project Paradis Perdus, by Sergey Mohov, Fabian Bodet and Matthieu Bonneau. They explain the concept: “Paradis Perdus is a game of exploration and contemplation, except the time is also of essence, since everything you touch gets infected and eventually ceases to exist.”

Links to playable builds (OSX, Windows) here, and there’s a video below.
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