Posts Tagged ‘Shadowrun: Dragonfall Director’s Cut’

The 50 Best RPG On PC

By RPS on July 10th, 2015.

An entirely objective ranking of the 50 best PC RPGs ever released. Covering the entire history of computer role-playing games is a daunting task and attempting to place the best games in such a broad genre in any kind of order is even more daunting. Thankfully, we are equal to all tasks and below, you will find the best fifty PC RPGs of all time.

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Wot I Think: Shadowrun Chronicles – Boston Lockdown

By Alec Meer on April 30th, 2015.

How old will I have to be, and how much drek with a vague Gibson theme will there need to be, before cyberpunk stops being catnip to me? All being well I shall never tire of people with mohawks and cybernetic arms wandering through dark’n’neon future-cities with Tokyo overtones, but I worry I might have said similar about zombies or space marines many years ago. The going’s still good for now, and as such I was a moth to Shadowrun Chronicles’ flame.

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Harebrained Schemes On The Future Of Shadowrun

By Alec Meer on January 29th, 2015.

Last week I ran the first half of an interview with three-time Kickstarter winners Harebrained Schemes, in which they fielded my own questions about their upcoming cyberpunk-with-magic RPG sequel Shadowrun: Hong Kong. This time, they’re fielding your questions – including what they’ve got planned for the future of the series, cyberpunk’s Asian influences, how the stories are becoming increasingly less linear, avoiding Eastern stereotypes with the new setting, and improving the game’s pace.

Oh, and at the time writing the Shadowrun Hong Kong Kickstarter has now brought in $750,000. They’d asked for $100,000. They’ve now unlocked 12 stretch goals, and promise an additional mini-campaign if they hit $1 million. There are still 19 days to go. *blinks*.
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Shadowrun Devs On Hong Kong, Kickstarter, Fans & Story

By Alec Meer on January 23rd, 2015.

Shadowrun just keeps on returning. The cyberpunk RPG has has various game adaptations over the last few decades, but it was the Kickstarted Shadowrun Returns which most nailed the concept. Narrative and choice expanded in excellent follow-up campaign Dragonfall, which then saw a further improved Director’s Cut, and after all that devs Harebrained Schemes had a loyal enough fanbase to pull off their third successful Kickstarter, even in an age where there’s a lot of worried muttering about the future of crowd-funding for games. No such worries for Harebrained co-founders Jordan Weisman and Mitch Gitelman, whose upcoming Shadowrun: Hong Kong was funded in less than two hours and now has over $600k pledged – six times what they’d asked for. Blimey.

Earlier this week, I talked to the pair about why they went back to the Kickstarter well, what they’re doing differently this time, how they’ve been able to make story an increased focus, what the community’s up to with the Shadowrun editor and being sent free pizza.
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That Was Quick: Shadowrun Definitely Returns Again

By Alec Meer on January 14th, 2015.

They say lightning doesn’t strike twice. But they weren’t talking about one studio being able to pull off multiple successful Kickstarters when they said that, so it’s irrelevant. What is relevant is that Harebrained Schemes join the likes of Double Fine and inXile in getting a second [edit – third, in fact: they also had Golem Arcana, which I think makes them the crowdfunding leader?] game crowd-funded into existence. There’s lots of anxiety flying around about the Kickstarter era of videogame development winding down, but Shadowrun: Hong Kong flew in the face of doomsaying by getting itself funded within hours of the campaign launching.
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Shadowrun Return Devs Return With Necropolis

By Alec Meer on November 6th, 2014.

Monument Death Valley

‘Necropolis’ is a word which is surprisingly meaningful to me. This is because I was raised in the city of dead, sent out into the wretched world of the living to spread decay and despair. And also because Necropolis was the first-ever Judge Dredd story I read (in fact I came in halfway through) and my tiny mind was blown by the discovery that comics could be so bleak and sinister and amoral and, well, grown-up. The X-Men, my staple diet until then, suddenly looked like clowns.

…Must resist the urge to just bang on about Judge Dredd for three thousand words. Today I was startled to see the word ‘Necropolis’ pop up in a brand new context, that being a “brutal” dungeoneering game from the makers of Shadowrun Returns.
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Shadowrun: Dragonfall Now Has Standalone Director’s Cut

By Graham Smith on August 27th, 2014.

Shadowrun Returns returns! Or rather, its expansion Shadowrun: Dragonfall is returning, this time as a standalone release called Shadowrun: Dragonfall Director’s Cut. To justify the title, the cyberpunk RPG expandalone is being expanded further with five new missions, a re-designed interface, new endings, new music, and a bunch more. There’s a trailer below which details the biggest of the changes, and it seems there’s good news for both new players and old.

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