Posts Tagged ‘Shawn McGrath’

Dyad Out April 24th, Child Blamed For Delay

By Adam Smith on April 23rd, 2013.

Whenever a game misses its release date, or pushes the date back before reaching it, the lead developer should make a webcam video explaining why the original date was incorrect. Most of the time they’d probably just hold their hands up and say the corporate machine had flicked through a calendar, stabbing at the pages with its platinum proboscis until the perforations delineated a suitable launch window. Shawn McGrath, creator of Dyad, popped on his best beard and took to YouTube, where he admitted to lying about the March release and then talked about the difficulties of caring for a newborn. “Here’s how stupid kids are…”, he explains.

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Accelerated Psychedelia: Dyad For PC

By Jim Rossignol on February 4th, 2013.


Shawn McGrath sends word that his breath-taking psychedelic whizzy particle-accelerating game, Dyad, will be heading for the PC (and thereafter Mac and Linux) around March. The game, which is set in “a reactive audio-visual tube creating a harmonious synthesis of color and sound” caused a stir of hippie-noises, gamer awe, and wide-eyed cooing when it was released on PSN, so there’s good reason to suspect that it’ll intoxicating a few of us in the coming months. McGrath says that he prefers using the keyboard to the gamepad on the Windows version, which is a good sign, and that he’ll be supporting that Steam Big Picture doohickey. So that’s reassuring, too.

Original PSN trailer below, in all its swirly glory.

Updated: Shawn’s PC announcement video.
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