Ah, how far we’ve come. Why, I remember when games were still controlled by way of fire, amber-crystallized mosquitoes, and – yeesh – wired peripherals during brief respites from servitude under our mighty, all-devouring Tyrannolords. Those were such simpler times. Now, though, we have all these crazy graphics and buttons. But how did we reach this point? That’s what Evoland hopes to explore, generation-by-generation, in a single adventure. So it might begin looking and playing like a colorless brick of Game Boy code, but later areas will morph into 16-bit, 32-bit, and full-blown 3D. Nifty, huh? Watch the gaming industry level up in trailer form after the break.