Posts Tagged ‘shmup’

Freeware Garden: Death Ray Manta

By Konstantinos Dimopoulos on February 26th, 2015.

Death Ray Manta [official site], an outrageously glowy shmup designed to make you happy, the very same Rob Fearon game that received appropriately glowy reviews by the likes of Eurogamer and Edge, has now gone freeware. Along with all of Rob’s frantic and occasionally hilarious games.

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Freeware Garden: Rocket Smash ex

By Konstantinos Dimopoulos on February 18th, 2015.

Though obviously an homage to Ultimate Play The Game’s classic Jetpac, Rocket Smash ex is far from a straight retro remake or a Commodore 64 port of the venerable shoot-‘em-up. It is instead a brand new and excellently arcade-y shooter with contemporary design sensibilities that’s been coded for the C64 and repackaged for Windows thanks to the 8-bit focused efforts of (the wider) team RGCD.

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Freeware Garden: Aero Chimera

By Konstantinos Dimopoulos on February 17th, 2015.

Aero Chimera is one of the most bullet-hellish bullet hell shoot-‘em-ups one can currently find for free on the PC. It’s possibly as tough as a vertically scrolling shmup can dare to get; which makes me thankful that the game offers three difficulty settings that render it playable even for the likes of me, and that it goes even further by allowing players to test each of its six, frantic stages and eventually master them. Persisting will after all allow you to attempt an impressive high-score, as Aero Chimera has definitely been built with competitive players in mind.

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Click Click Bang Bang: GOG’s Shoot ‘Em Up Sale

By Alice O'Connor on February 10th, 2015.

It was either this screenshot or one with the play area covered entirely in numbers.

I find shoot ‘em ups fascinating and beautiful and exciting to watch but I’m so unfamiliar with the genre I don’t even know where to start, a bit with like fighting games. My fingers can still remember how to strafe-jump after 17 years, but I’m danged if they’ll learn how to punch out a shoryuken or dodge in bullet hell. It’s a shame, as shmups seem to be coming back. One newish shmup I hear mentioned a fair bit is Crimzon Clover World Ignition and hey, it’s only £2.69 in a shmup sale on GOG, which also includes dear old Raptor: Call of the Shadows.

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Freeware Garden: Elders Of Madness

By Konstantinos Dimopoulos on February 6th, 2015.

Based on the descriptions of one Abdul Alhazred.

From even the greatest of horrors irony is seldom absent – and I am pretty certain that the Old Ones and their vast armies of unnamable abominations never expected a futuristic jet fighter to stand up to them. They never expected their eldritch existence and the glorious darkness they were bringing to mankind would be threatened by missiles, just as I never expected to ever play through an unashamedly Lovecraftian horizontal shoot-‘em-up called Elders of Madness.

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The PC And The Re-Rise Of The Shoot-‘em-up

By Wasim Salman on January 16th, 2015.

Wasim Salman writes about videogames using short, mechanical sentences. He asked us to let him steer the RPS ship around the doujin game community and to aim his rhythmic sentence-bullets at the shmup genre.

Fashion.

Before the arcades died, they bloomed into obscene spectacle.

Cabinets grew bigger. Stranger.

They became experiences.

In the black sunset of that era, purity lost its place.

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Freeware Garden: What Could Possibly Go Wrong?

By Konstantinos Dimopoulos on September 26th, 2014.

After countless portals accidentally leading to hell and scientific experiments gone armageddon, the characters of What Could Possibly Go Wrong? make a sensible decision: they make sure a marine with a big gun and plenty of cover is always present at each and every portal activation. That’s safety regulations for you, that is.

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Freeware Garden: Sun God Star Bridge

By Konstantinos Dimopoulos on September 12th, 2014.

Sun Gods are delicate, subtle creatures. Never, ever shock them.

Back when I was young and impressionable I considered Space Harrier to be the apex of both 3D and shoot-‘em-up gaming despite it, well, not being exactly 3D. Then again, when everything looks amazingly and thrilling a seven-year-old rarely cares for details. I cared only for blasting weird alien things.

I seem to have not quite outgrown my Space Harrier obsession and that’s why I downloaded Sun God Star Bridge the moment I saw it.

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Freeware Garden: Red Entity

By Konstantinos Dimopoulos on September 5th, 2014.

Clearly a plot-heavy offering.Red Entity is a game about a bunny girl, her giant mech and a couple thousand baddies out to get them and yet it makes sense. Or, well, not. Truth be said, this is all about shooting everything that comes your way, dodging stuff and surviving long enough to make it to the next wave.

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Freeware Garden: Level 2 – Virus Master

By Konstantinos Dimopoulos on August 29th, 2014.

Better than X-OUT!

Listening to a thundering heavy metal soundtrack while blasting enemies straight from the 16-bit demoscene is, almost surprisingly, exactly as awesome as it sounds. Level 2 – Virus Master, on the other hand, is not as awesome as it sounds. It’s way better.

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All The Bullets: GL Invasion

By Adam Smith on July 13th, 2012.

I think I won

GL Invasion could be quite a good test and a bit of early evening fun. I don’t know whether or not I’m terrible at bullet hell shmups or not. I probably am because I’m no Jack of all trades and am therefore terrible at almost everything. I’ve never really been able to compare my skills to the skills of others in this particular genre of killing things while attempting not to die though, so maybe I’m actually brilliant. Play the game for free in your browser and compare your progress to mine. Let’s find out how terrible I am.

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They Say Jump, You Say Why: Traitor

By Adam Smith on March 23rd, 2012.

pew pew PLOT

Five minutes into Jonas Kyratzes new browser game, Traitor, I thought I’d seen everything I needed to see and was ready to move on to something else. I’m glad I didn’t because what seemed to be a basic space-based shoot ‘em up that’s making a fairly obvious comment on a player’s readiness to obey commands (“Shoot these unarmed ships immediately!” “I’d rather not.” GASP) turns out to be something more complicated and far more entertaining. Once what I now think of as the prologue missions are done, Traitor opens up and provides choices which lead to a series of complex little stories.

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Night Crawling Sky Shooters: Solar Wings

By Adam Smith on December 1st, 2011.

Oh, hell

While it doesn’t appear to have a personality to match the mad brilliance of Jamestown, recently released Solar Wings is a handsome SHMUPPY thing in its own right. Cheery waves of enemies, colourful bullets fanning across the screen and a co-op mode are all enough to tickle my fancy. Is it my imagination or are we seeing more of these on PC in recent times? It could simply be that I’ve started paying more attention to them, upon realising that I’m capable of lasting for more than five seconds amidst the scrambled madness on the screen. Turns out not every pack of bullets wants to create a tightly patterned hell for me. Available now for £1.99/€2.49, the developers reckon they’ll have a demo to offer soon. Look to the land below for a trailer.

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