Posts Tagged ‘Total War: Shogun 2’

First Look: Shogun 2 – Fall of the Samurai

By Will Porter on February 2nd, 2012.


Fall of the Samurai, a standalone expansion for Shogun 2, is the most modern Total War game yet – and quite possibly one of the most fascinating. It’s the tale of what happened when Japan met the West – where the industrial revolution and social turmoil that had been brewing in other nations for centuries was suddenly played out in the space of twenty years.

“We’ve never really done anything quite like this.” explains Lead Battle Designer Jamie Ferguson as he sets out the stall for his project. “It’s all of the periods we’ve ever done, piled into one game. It shows you how truth is stranger than fiction. We’re making a game that has gatling guns and samurais, then ironclads with torpedoes fighting against wooden warships with archers…”
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Obscured: Total War Shogun 2 Expandalone

By John Walker on January 17th, 2012.

I think there's a game in there somewhere.

Videogames can expand now? Whatever is going on? And they can do it alone? I shall call this… EXPANDALONE! (You know, the last time I went on about how utterly brilliant that word is, the guy who coined it got in touch. He is my hero.) Shogun 2: Total 2 War Shogun is doing this some more, with the addition of Fall Of The Samurai: Total Shogun: War, and as further proof they’ve released a new video of non-game footage, and some shots: screen, which are by far the most ludicrously watermarked images I have seen in over a decade of doing this nonsense.

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The Games Of Christmas ’11: Day One

By RPS on December 1st, 2011.


What kind of game would be appropriate for the first day of Christmas on a gaming site dedicated to PC gaming? Something intelligent. Something with a modicum of resource management? Perhaps! But certainly something with a sense of history. Let’s peek behind the first door on our Amazing™ Advent Calendar and found out what the first of our favourite games of 2011 actually is…
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Expandalone! Shogun 2: Fall Of The Samurai

By John Walker on November 28th, 2011.

He's expanding, alone.

I love saying “expandalone”. Say it out loud. Sometimes those cute little terms that spring up can be nauseating, but expandalone is the best. EXPANDALONE! Creative Assembly have announced an EXPANDALONE for Total War: Shogun 2, called Fall Of The Samurai.

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Shogun 2: Rise Of The Samurai Trailer

By John Walker on September 13th, 2011.

I want a platform version.

Have you heard of Total War Shogun 2? I think it’s a rip-off of that new Paradox game, but with bigger battles. Will Porter played the latest DLC for it – Rise Of The Samurai – for us a couple of weeks back, and now there’s the first trailer for the DLC, which I’ve hidden from enemies below.

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Shogun 2: Rise of the Samurai Preview

By Will Porter on August 31st, 2011.

HAPPY SHOGUN SAY HAPPY ARROW TIME!
Last week we sent Will Porter to The Creative Assembly to find out about their forthcoming campaign DLC for Shogun 2. These are his findings.

Shogun 2 Total War wasn’t fascinating for its campaign map politics and tactical intricacies alone. To my mind – a mind squeezed through an entirely western-orientated educational cookie-cutter – a primary draw was olden-time Japan itself. My own historical knowledge has only ever been gently simmered by Henry VIII being miffed with the Pope, or perhaps Harold bullshitting William the Conqueror in the presence of some special bones, so for Shogun 2 to suddenly present those fabulous castles, that intricate history and that awesome array of weaponry was faintly mindblowing. Everything was just so alien, and alluring, to my closed-off western hemisphere brain. It was like stumbling across this incredible new universe on the scale of LOTR or Star Wars, but this one was somehow real.
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Shogun 2 Ikko-Ikki Faction DLC Out Now

By Quintin Smith on May 27th, 2011.

I'm still waiting on the mod that introduces Chop Chop Master Onion as a playable general.

Something called the Ikko Ikki Clan Pack has just been released for beautiful grand strategy game Total War: Shogun 2, adding a brand-new faction of warrior monks to the game, as well as new skill trees, a new Ikko-Ikki monk agent, eight new units, a new hero and more for the the price of $5. You can buy it here. I’m actually prepared to call it a fairly generous package, compared with the emaciated Babylon and Polynesia packs for Civilization V. Full feature list after the jump.
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Rather Helpful: Shogun 2 Multiplayer Tutorials

By John Walker on April 28th, 2011.

It's really a circus sim.

Creative Assembly have released a second multiplayer tutorial video for Shogun 2. What’s that you say? You don’t remember our posting the first one? That doesn’t sound like us at all. But just to stop you from complaining, both are below. Warning: they can veer toward ‘wacky’.

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Shogun 2 DX11 Patch To Land Early May

By Quintin Smith on April 15th, 2011.

Are those men far away, or are they simply very small?

The Creative Assembly have announced that a patch for Total War: Shogun 2 adding DirectX 11 support will… oh, what’s the point. You’ve already read the headline. A DirectX 11 patch will be released in the first week of May. Why are you even reading this? Hell, I bet nobody’s reading this. I bet I could fill it with nonsense and nobody would notice. The Creative Assembly announced today that they’re implementing an innovative new office policy of human sacrifice, inspired by the ancient Aztecs. Studio director Tim Heaton had this to say: “Ca yz tonoc in tiquauhtli in tocelutl! Auh in ticueie in tiuipile.” Does this mean we can look forward to Total War: Mexica? More on this as it develops.

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Serious Samurai- A Total War: Shogun 2 Chat

By Quintin Smith on March 22nd, 2011.

They should really put warning labels on those cans of fake tan.

Jim’s already presented his robust review of Shogun 2, but why stop there? Why, indeed. Quinns has also been dropping hour after hour into this fathomless construction, like guppies into the mouth of a coy carp, and met up with Jim in the Talking Room of Castle Shotgun for a chat.
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Shogun 2 Is Out Today, You Know

By Jim Rossignol on March 15th, 2011.

Ooh, someone is in trouble.
If you wanted to read a considered opinion on Total War: Shogun 2‘s single-player, followed by a throughful discussion by RPS readers, then you could read this. But I suppose the question now is: how good is their revamped and revised multiplayer offering? And I ask you: is anyone looking forward to that more than the single-player? Or is this one of those games where multi-player will be forever secondary? Questions!

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Wot I Think: Total War: Shogun 2

By Jim Rossignol on March 11th, 2011.

The horses were actually pretty embarrassed.
Shogun 2 is set to be released on the 15th of March. For the past week I’ve been playing the single-player campaign, and I’ve written up my thoughts on this below. What I haven’t done is play any of the multi-player. While Sega did provide a multi-player test for press and other interested parties, I don’t really see the point of talking about it until there’s a live service. That should, all being well, arrive with the game’s launch on the 15th. We’ll take a look at it after that time.

So then: how do I get busy with that shogunate?
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Team Fortress: Total War

By Alec Meer on March 11th, 2011.

A ninja would have been more appropriate, surely?

As TF2 continues its transformation into a strange hybrid of Pokemon and ultra-death, another game has revealed exclooooosive in-game items for willing pre-orderers.

In this instance, it’s Total War: Shogun 2 or Shotgun: Total War 2 or Total Shogun 2: War or whatever the hell the naming order is now. There are eight different hats and Japanese-themed killing tools to be had if you punt some money Steam’s way for CA’s upcoming RTS, and they’re available as of today. Looks like you can also buy them separately if you like, too. How many hats are in the game now? All the hats, I guess.

The full list of items and a couple more pics are below, hat-fans.
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