Posts Tagged ‘sierra’

Wot I Think: King’s Quest Ch. 1 – A Knight To Remember

By John Walker on July 30th, 2015.

Oh wow.

I really had no idea what to expect of the return of King’s Quest [official site]. The original series were mostly terrible, twee and poorly constructed adventure games, but it had its moments, and certainly found its place in nostalgia. The news of its return after a few abortive efforts seemed like it could bode well, especially with The Odd Gentlemen (PB Winterbottom) behind the wheel. Trailers were confusing, not making it clear if it was an adventure game, platformer, third-person somethinger. But I waited to see. Here’s wot I think:

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Adventure Begins: King’s Quest Episode 1 Released

By Alice O'Connor on July 29th, 2015.

The adventure has begun! Both the episodic new King’s Quest [official site], and what might really happen as Activision dusts off the old Sierra name and catalogue for the modern age. It’s not the first game released under the new Sierra ‘indie label’ (that’s Geometry Wars 3), but King’s Quest is pretty iconic for Sierra. It can never live up to people’s memories of King’s Quest, but might it be a merry lark?

You can find out for yourself, as the first episode, named A Knight to Remember, launched last night. Come have a peek in the appropriately ’80s launch trailer:

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Adventure Ho! King’s Quest Episode 1 Priced And Dated

By Alice O'Connor on July 1st, 2015.

Adventure time!

The new King’s Quest [official site] is the first real test for the glove puppet Activision have made from the flayed hide of Sierra. Will its revival of Ye Olde Sierra adventure game series fill you with warmth and love and joy and nostalgia and make you embrace and kiss the glove, murmuring “I’ve missed you, I’ve missed you so much” as tears runs down your cheeks, or will you slap the leathery paw away and screw your eyes tight repeating “It’s only a dream, it’s only a dream”?

The first episode, A Knight to Remember, will launch on July 28th, Sierra have announced.

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New King’s Quest Footage Still Shows A Platformer, But It Seems It Could Be A More Traditional Adventure

By John Walker on June 16th, 2015.

The return of King’s Quest does seem strange. Activision’s decision to revive the Sierra name, and then use it as a sort of faux-independent label, was accompanied by the news that the PB Winterbottom devs The Odd Gentlemen would resurrect the King’s Quest license [official site]. But look, see, here’s the thing: The King’s Quest games, with the exception of VI, were pretty bloody awful. Everyone seems to have forgotten that. Anyway, we’ve some more in-game footage of the new entry that doesn’t look anything like an adventure game. But have seen some other footage that shows a very different looking more traditional game.

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Watch Real Human Hands Paint King’s Quest

By Jem Alexander on May 21st, 2015.

The art direction in the new King’s Quest [official website] is a prickly subject. While some people are unimpressed with the final outcome, at least we can all agree that it comes from a good place. The latest ‘Behind The Scenes With The Odd Gentlemen’ video (which will never stop being creepy) shows that everything you see in the game will be hand-painted. Whether you’re a fan of the painting or not is up to you.

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Christopher Lloyd Rules New King’s Quest Voice Cast

By Jem Alexander on May 13th, 2015.

I thought you said this was a Zelda game? Oh. That Zelda.

Christopher Lloyd will be voicing the old King Graham in the new King’s Quest game [official site], as revealed in the latest “Behind the scenes with the Odd Gentlemen” video. Which sounds a bit like one or two of my more regrettable experiences in the last few years.

The dev diary goes on show off the whole main cast, including Zelda Williams, Rex from Toy Story and the Ice King from Adventure Time. Oh, and some kid who thinks being in a video game is really cool because “instead of being in a movie like I’ve usually been in, I get to be in a game.” So that’s good.

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Geometry Wars 3 Evolves In Big Free Content Patch

By Alice O'Connor on April 1st, 2015.

Splode-o.

The new Sierra might only be Activision wearing a different hat, but something about that hat is making them behave nicer. Leaving for the office in the morning, they catch their reflection and think “Yeah, you got it.” Then they reach work and release a hefty content patch for Geometry Wars 3: Dimensions [official site] for free – not as some wacky DLC season pass pre-order perk.

Slapping the game with the new subtitle Dimensions Evolved, yesterday’s patch added new levels, boss battles, a tougher difficulty mode. Yeah, you work that hat, Ian Activision.

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To Me, To You: Shiftlings Offers Solo Or Co-op Play

By Shaun Green on March 9th, 2015.

Shiftlings screenshot

“Our market research indicates that there’s a gap we can exploit,” says a faceless somebody in a suit. “There aren’t many games about janitors. We should make a game about that.”

“What about Viscera Cleanup Detail?” says someone who probably has a face. “Or Dustforce?”

The suit would look annoyed, if he had a face. “Alien janitors. That’s what I meant. Go away and make that.”

And so here we are, and there is Shiftlings [official site]. It’s a game in which you, you and a friend or – if you’re feeling brave – a complete stranger control a pair of alien janitors.

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Some Odd Gentlemen Are On A King’s Quest

By Cassandra Khaw on December 8th, 2014.

Looks like Graham went looking for trouble in all the right places

Trailers don’t always turn me into a shrieking teenybopper, but I’m not ashamed to say I made high-pitched noises — think long, loud “EEEE”s of raw and immeasurable glee – at the King’s Quest announcement trailer. A joint production between The Odd Gentleman and the newly resurrected Sierra Games, the upcoming reboot is all about a doddering King Graham going, “In my time – ” at his granddaughter Gwendoyln while he shakes his cane-sword at shadow bunnies.

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Polygonal Pew Pew – Geometry Wars 3: Dimensions

By Alice O'Connor on November 14th, 2014.

Pew pew!

Activision reviving the Sierra name for a new supposed “indie” label is awfully cynical, but one can’t really grumble when it’s tied to a new Geometry Wars (and a new King’s Quest, if you fancy). Geometry Wars is a fine arena shoot ‘em up, so I’m wary but hopeful about Geometry Wars³: Dimensions. Series creator Stephen Cakebread isn’t involved and it’s making a move from 2D arenas to wrapping around 3D objects, hence wary. Still, devs Lucid Games were formed by folks from Geometry Wars makers Bizarre Creations, and one or two Lucid folks touched the series. Watching a new trailer, I think… I want to give GW3 a crack when it arrives on November 25th.

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Lo-Fi Let’s Play: Mystery House

By Leigh Alexander on August 27th, 2014.

[I’ve been doing a series of Let’s Play videos exploring old adventures, text games and lost design forms from the 1980s Apple IIe and Commodore 64 era. In a time when young men shout over new action games, I will talk softly over strange old ones. Come along on a visitation of a different era that’s one part meditations on my childhood, one part adventure game criticism, and one part preservation effort. Bonus: Everyone says the quiet talk, lo-fi handmade feel and keyboard tapping triggers ASMR responses. Please enjoy!]

In honor of Activision’s revival of the Sierra label, I decided to revisit the 1980 classic Mystery House, Ken and Roberta Williams’ first “Hi-Res Adventure,” and the first official game by the company that would become Sierra On-Line.

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It Rises: Sierra Returns With Geometry Wars & King’s Quest

By Alice O'Connor on August 12th, 2014.

Hello, old friend.

The ritual is complete. Sinew gristle muscle fat slither and wrap around the blackened bones of Sierra. Blood skin hair. Its mouth opens and teeth pierce bone as they rise, a tongue unrolling from the back of the throat. “Gaaammesss,” it hisses. “Video gaaames.” Jelly congeals into eyes which flick around, taking in the year 2014. “I-inn independent gaaamesss!”

As expected, Activision have resurrected Sierra in the sense that they’ve dusted off the revered name to use it for a new part of their business. The new Sierra will be Activision’s indie publishing label, kicking things off with Geometry Wars 3 and a new King’s Quest game.

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Unwrap The Bones, Light The Incense: Resurrecting Sierra

By Alice O'Connor on August 9th, 2014.

Uh, haven't you followed the news? We're into other Mountains nowadays.

Necromancy is a perennial interest of the video games industry. Not the cool kind where Cara and I wander around a graveyard doing Morrissey impressions and chanting spells we learned from The Craft but the grim sort where someone realises they have a corpse in a freezer somewhere so sure, why not dig it out from beneath the frozen pizzas and curly fries and attempt to spark some form of life into its frostburnt husk? What could possibly go wrong?

Which is to say that it seems Activision have exhumed Sierra‘s corpse and are preparing sacrifices for a dark ritual at Gamescom (which begins on August 13). “King’sss Quesssst” hiss the shadows.

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