I didn’t much care for Spore as a game or a simulation, but I always thought there was untapped potential in some of its (sadly disconnected) phases. The cell stage, especially, took us to a place where games rarely tread, largely because most of our heroes tend to be visible without the aid of microscopes. Sim Cell, then, interests me because its main celling point (ugh) is that you’re itsy bitsy for the entire thing. Also, it’s a game with educational elements, but not an edutainment product, strictly speaking. I desperately want to see games and education make beautiful, salt-and-pepper-bearded children together, so this is very good news. Watch it in action below.