I was going to begin this post with a lament of “Oh, SimCity,” but then I discovered that Adam had already done that in our most recent piece on the fallen city-building empire. Describes the dismal set of circumstances surrounding the game rather perfectly, though, doesn’t it? Nearly everyone’s agreed that EA’s overly simplified, always-on catastrophe – which is said to be the subject of Syfy’s next disaster flick, SimCitynadovolcanoavodcado – botched its landing, and now it seems that a trio of its own developers agree. Fortunately, instead of leaving games altogether and becoming doctors/lawyers/mathletes like their mothers wanted, former creative director Ocean Quigley, lead architect Andrew Willmott, and lead gameplay engineer Dan Moskowitz have formed an indie studio called Jellygrade. Their first project is – what else? – a simulation.