Posts Tagged ‘simon parkin’

Night-time Story: The Curfew Less Wobbly

By Kieron Gillen on August 14th, 2010.

Her eyeliner is made of splendid

The Curfew’s been in Beta for a few weeks now with all the four episodes running, but they’ve been a bit twitchy. However, as the end of its Beta approaches, it’s basically in a good enough state for me to feel happy to link to it – which is pretty much what Curfewer in arms Simon Parkin said last night. As in, my saved game for the end of episode one works and I got all the way through it with only a couple of eyebrow raises. For those who the loading is still iffy – and it’s always been fine for me – I’ll say two things. Try loading it and leaving it running in a tab for a while, because I vaguely recall it having some streaming tech. Give the game a chance to get ahead, and it could be smoother. Secondly, they’re planning a full 700Mb Download of it for September, which will obviously solve everything. What’s the Curfew? Well, it’s… oh, let’s hand over to Simon’s short description

EDIT: But see the edits at the bottom of the post too…
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Gaming Made Me: The Return Of The Panel

By RPS on July 14th, 2009.

It’s been emotional. Now, over a week of frenzied nostalgia later, Gaming Made Me draws to a close with a final round-up of Developers and Journalists. From the former, Ed Stern, Brian Mitsoda, Annie Carlson, Dan Marshall and Simon Parkin. From the latter, LewieP and Simon Parkin. Oh no! Simon’s dual-classed, the powergaming twink. Recollections… go!

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He Shoots, He Scores

By Jim Rossignol on June 9th, 2008.


There’s been some hubbub lately over the popular topic of videogame review scores, thanks to a recent column by Simon Parkin. In his GameSetWatch thought-piece Mr Parkin makes some rather astute observations about the troubling numbers, but he also comes up with a rather contentious assertion.

The average reader (even if they don’t know it) is after a complete objective, scientific comparison between game x and game y with data and statistics and, finally, a numerical point on a linear scale by which they can compare, for example, Mass Effect with Rock Band and see which one is empirically better.

Oof.
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The Byron Report: Brown Vs. The Gaming Press

By John Walker on February 8th, 2008.

The Byron report, a review described as helping “children and parents get the best from new technologies, while protecting them from harmful images,” draws ever closer to publication, and the worries and whispers are beginning that this will be used by UK prime minister Gordon Brown to “crack down” on the games industry.

Crushing games with his Fist Of Legislation +1

In fact, this report has been created by working closely with the UK games industry, and the likely result will be a requirement for games to have an official BBFC rating, as is the case with all UK films. But there are fears it won’t be spun this way.

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