Rock, Paper, Shotgun

Posts Tagged ‘Simon Roth’

VVVVVV v2.0: Now With Added Notch

By Lewie Procter on July 26th, 2011.

Don't adjust your set, this is the new "Analogue mode" graphical setting.
We all loved Terry Cavanagh’s wonderful VVVVVV last year, didn’t we? Well I certainly did, that Kieron bloke did, and a straw poll of my hands unanimously voted in favour it. Universal approval if ever I saw it. Fantastic news: Terry has joined up with programmer Simon Roth to push out a major update to VVVVVV. Here’s the what’s new in VVVVVVersion 2.0: Read the rest of this entry »

, , .

51 Comments »

Search

Respond to our gibber

  • Brun : “Well, single player really has little place in a F2P game because it's difficult to effectively monetize a single player story-driven campaign.” on Free To Stomp: MechAssault Devs’ Reign Of Thunder
  • Eddy9000 : “Can this be played without a 3 button mouse? My amazing £50 logitec MX500 that can work on a surface made purely of translucent agar ...” on Wot I Think: PixelJunk Eden
  • Ritashi : “The beauty of the "new" brand of Zelda games is most definitely not their gameplay, for the most part. There are exceptions, there are cool ...” on The Sunday Papers
  • ThTa : “I think it's unfortunate these games have to come out around the same time, using the same business model. Competition might be healthy, but considering ...” on Free To Stomp: MechAssault Devs’ Reign Of Thunder
  • clippa : “but ... but I can shoot dinosaurs in the face :( Burn the naysayers! 10 moon bucks, I likes it, I'm getting it.” on Jurassic Jetpacks – ORION: Dino Beatdown

Browse the archive