Posts Tagged ‘Sinister Design’

I Knew It: Telepath Tactics Demo Released

“What am I, a mind reader?” is the kind of hilarious joke I’d crack if I did have telepathic powers, trying to shirk responsibility for casually smashing my flatmate’s favourite mug (the final gift from their dead gran) while making it clear that I don’t care if they’re upset: I’m better than them.

I haven’t played Telepath Tactics [official site] so I don’t know what the tactical RPG is about. Is it about using telepathy to uncover exactly what will rile up your flatmates most? Alec’s Wot I Think suggests not. If you fancy turn-based squad action rather than petty cruelty, you can see for yourself as a demo is now out for Windows, Mac, and Linux.

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Wot I Think: Telepath Tactics

I should say right off the bat that I haven’t ever played Fire Emblem, which seems to be the first thing off anyone’s lips whenever Telepath Tactics is mentioned. If you want to know if Telepath Tactics is anything like as good as Fire Emblem may or may not be, please ask someone who has played Fire Emblem, which isn’t me. I haven’t played Fire Emblem. Is it good? Yeah, why’s that? But how does… oh, sorry, you were waiting for me to tell you about Telepath Tactics, weren’t you? That I can do.

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Advance Notice Wars: Telepath Tactics Out This Week

worra lorra ickle men

The storm rages. A torrent of new games, released in numbers greater than any human kind could possibly track, let alone play. It batters inboxes and databases and Twitter feeds at high velocity, a cloud of names and ideas spun into a frenzy by the hopes and dreams and ingenuity of countless game-makers. Once in a while a wonderful concept finds its way to the front of the whirlwind, or a familiar name briefly shines through the chaotic cloud. Today, somewhere in this swirling cavalcade of releases, I caught a glimpse of Telepath Tactics amidst the maelstrom.

This promising army-based RPG with more-than-your-average-bear strategy aspects and destructible terrain caught the eye of Adam back in 2012, but all of a sudden it’s out on Thursday. How time very slowly flies.
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Thoughtful Updates: Telepath Tactics

It’s time for our annual visit to the land of Telepath Tactics. No doubt we’ll be dropping in on a more regular basis now that the tactical RPG is nearing completion. Kickstarter funds have kept development on an even keel and while they’re running low, “they’ll be sufficient to [reach] the end of development”. Jolly good news. Developer and good egg Craig Stern has been honing his development and design skills for years now, and TT could be the culmination of his impressive work. The game isn’t due until (approximately) Autumn but recent developer updates show plenty of progress and we’re hoping to go hands-on with an early build in a couple of months. Videos below.

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Telepath Tactics Has A New Demo In Mind

It’s been a long time since we turned the flame-lidded Eye Of Shotgun towards Telepath Tactics, but the advent of a fresh alpha demo seems like a good time to do that (thanks Blue!) “TT”, as we call it in our games journo dialect, is a sort of Fire Emblem type turn-based tactics thing, and although development seemed slow last year, it’s coming along a treat. You could perhaps take a look. You know, if you’re not too busy.

Developer update video can be found below, if you’d like to see what changes have been made.
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Thinking Through It: Telepath Tactics

No mouse support. You have to move them with your mind.

Sinister Design’s latest Telepath RPG had enjoyable turn-based combat but at the beginning of the game, the player’s party are so underpowered that their options are few. Stab, shoot, move. It doesn’t lead to the richest of tactical experiences and even though the discovery of more abilities opened the game up later on, the intricacy of the combat didn’t shine through ’til later. Enter Telepath Tactics, which drops the story, keeps the Middle Eastern steampunk setting and concentrates on combat and combat alone. Mainly multiplayer but with AI to fight against should you wish (I wish). Hopefully it will be ready later this year and there’s a very early video below.

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We Should Have Seen This Coming: Telepath Released

We're through the scriving glass here, people
Is it a coincidence that turn-based RPG Telepath RPG: Servants of God was released on Feb 14th, 2012? 20 divided by 12 is 1.666666666666667. Basically 1.6. What’s the multiplication symbol? An ‘x’. How else is ‘x’ used? When we say things like ‘an x number of boats’. So if we were to say an ‘x number of 16 (derived by multiplying 1.6 by ten) we get ‘a 20 of 16′. If you remove the ‘a’ and ‘of’, you get 2016. Ghostbuster’s II predicted that the world would end on Valentine’s day, 2016. What could this mean? It means the Middle-Eastern flavoured tactical treat Telepath is out now, obviously.

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Farward Thinking: Telepath RPG

Sage advice, as administered by my PE teacher prior to a particularly brutal game of rugger-ball

In a prior age, a game called Telepath Psy Arena 2 was released and generations before that, when mixtape didn’t mean Spotify playlist perhaps, there was a game simply called Telepath Psy Arena. Soon, there shall be Telepath RPG: Servants of God, or Brain-Bending Bishops as I’m calling it. Turn-based strategic combat is the order of the day, like that found in The Battle for Wesnoth. With this being an RPG though, as it says in the title, there’s lots of talking and wandering as well. I should be loving this and the sizable demo is eventually entertaining, but it does take a while to get going.

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Me, Myself And Psy: Telepath Psy Arena 2

Hullo. Feeling a little gassy today, which is no fun whatsoever. But I suppose I did eat Kieron in such a horrific rush. I’ve only myself to blame, as my dear departed mother would say. Well, myself and the deal she made with dark powers to warp my form. Still, I did eat her first. Anyway! I’ve decided to blog this turn-based strategy game (See – The Ye Olde Games Journalist book gives me all the lingo), not because of any merits, but because I found the e-mail its creator Craig Stern of Sinister Designs sent along with it. You can get the demo or buy the full version from here and see the letter (plus footage) below.
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