Posts Tagged ‘Skyward Collapse’

Arcen Return To Space: The Last Federation

By Adam Smith on February 7th, 2014.

Arcen, purveyors of sundry indie oddities, sent a message by pigeon post in the early hours of this morning to inform us of their new game, The Last Federation. It has one of the finest single line pitches I’ve ever encountered – “The Last Federation is a Grand Strategy + RTS Tactics game” – and in honour of the good news that she delivered, the pigeon has now been promoted to Flight Lieutenant and provided with a suitable cap. TLF places players in the role of a mercenary leader in a procedurally generated galaxy, which contains eight alien races to menace and manipulate. The closest point of comparison may well be Soldak’s Drox Operative. Arcen’s pigeon also told us that the spiffing AI War is on sale this weekend, with the complete collection (five DLCs) available for $4.25 and the little blighter didn’t stop there. More news – and a couple of videos – below.

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Skyward Collapse’s Nihon no Mura Expansion

By Jim Rossignol on August 28th, 2013.


Arcen’s strangely beautiful isometric multi-sided god game, Skyward Collapse, is updating to version 2.0, and the same time as launching a Japanese-themed expansion, Nihon no Mura. Arcen explain: “The Japanese enter the fray on Luminith: their faction has a very strong military and a very strange pantheon: their gods are much more aggressive than their Greek and Norse counterparts, and each has three god creatures rather than three god tokens. Learning to play this new faction effectively is a fun new challenge: given how powerful the Japanese military and mythology are, you have to be very creative in how you help the Norse and Greeks drive back this threat.” Are you allowed to use two colons in a single sentence? Seems like dangerous sentence programming to me.

Lots of details on the expansion and the free upgrade here. There’s also a trailer detailing Nihon no Mura, which you can see below.
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God’s Got Game: Skyward Collapse Trailer

By Craig Pearson on May 14th, 2013.

The Collapse part of the title will be because of exhaustion.
By the time I’ve finished writing this paragraph, I expect Arcen Games to have written, coded and released 17 games, with additional DLC and ports. They’ve already released procedurally generated platform RPG A Valley Without Wind 2 and disappointing environmental puzzle game Shattered Haven this year, while turfing out hefty patches in preparation for an AI War expansion pack. And now I’m told turn-based 4x strategic god-game Skyward Collapse is out before the end of May. Guys, slow down! I can’t write that fast.
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Arcen’s Next Game Is Skyward Collapse

By Jim Rossignol on April 15th, 2013.


Chris Park has revealed that the next game from Arcen (AI War, A Valley Without Wind) will be called Skyward Collapse. So what is it? Well, “it’s a turn-based 4x simulation god-game.” He explains: “Set high in the sky atop a floating landmass that you are actively constructing as the game progresses, you oversee two warring factions (Greeks and Norse). Via solo play or co-op, you play as “The Creator,” helping both sides of the conflict — granting each side buildings, resources, and even new citizens.” It’s a game about balancing conflict, as Park writes: “your goal is to balance this conflict as best you can so that neither side gets wiped out. You win by having the most points generated (read: most carnage) without either side committing genocide.”

There’s a bunch more information through the link. They’re aiming for a beta this month, with the first version of the game appearing in May.

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