Posts Tagged ‘slip’

Big Slip: Far Cry 3′s Release Date A Far Cry From Reality

By John Walker on June 25th, 2012.

Well, everyone should expect it now.

Not that it will be a surprise to Rock, Paper, Shotgun readers, all familiar with my legacy, the Walker Principal*, but the release date for Far Cry 3 has just slipped by almost three months. It’s now at the end of November. Perhaps a touch ironic, after Nathan recently reported for us that the PC version would be launched alongside the consoles. It turns out what they meant by that was, “not at all, for a bit.”

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Ridge Racer Unbounded Fails MOT, Slips To March

By Craig Pearson on February 14th, 2012.

That is one mean looking car.
I don’t own a car, but I presume “The development team felt they needed a little bit of extra time to optimise the game” is the development equivalent of “The spang wheel has upcocked the hurr-durr”, which is what all car-speak sounds like to me. Namco-Bandai’s arcade racing game Ridge Racer’s spang wheel trouble has seen its release date slip out by a month, and it’ll now be road-worthy on March 30th, and not a day before. I know the real reason for the slip. I’ll bet developers Bugbear Interactive forgot to factor in the time it takes for documentarians to record their work, and the tightest musical producers to make electronic noize to go over the top. Can you guess what I have lined up for you?

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PC’s Batman Arkham City Slips To November

By John Walker on September 20th, 2011.

This is impressive. The slip is not.

Sigh, the disease is spreading. Batman: Arkham City on PC, formerly set to be released alongside the consoles, has been pushed back a month. The 360 and PS3 versions of Warner’s game are still coming out on the 21st October, but our version has been given the ambiguous and extremely unhelpful date of “November”. Absolutely no reason is given, so we’ve contacted Warner to find out what’s up.

Meanwhile, four new colourful screenshots don’t exactly make us feel much better about it. They’re below.

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Dungeon Siege III Misses Release Updated

By John Walker on April 7th, 2011.

Perhaps they couldn't read the calendar through all the lens flare.

Dungeon Siege III, previously dated to be released on the 27st May, will now be with us on the 17th June, three weeks later than planned. This we call a “slip”. Square Enix have rather delightfully described it as an “update”.

“Sorry my homework’s not in sir – I updated the time I’d be writing it.”
“Updated you say? That sounds like it’s important. Off you go!”

You can read lots of our coverage about the game here to fill in the extra 21 days.

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Mass Effect: Slips, But Shows Off

By John Walker on April 8th, 2008.

Mass Effect has taken a slight slip. Joystiq helpfully noticed that BioWare community man, Chris Priestly, has informed the hungry masses that things will take three weeks longer. Originally set for what seemed an extremely prompt 6th May, it’s now due to be out in the US by the not unreasaonble 28th May, and over here in Europe by 6th June. This is due to BioWare’s “dedication to excellence”, we’re told, and will allow them some last-minute polish.

It's iconic.

But what’s this, one post higher, to raise our cheer once more? It’s the first images of the all-new PC GUI – one of the elements that proves Mass Effect PC is more than your average port. Click for the fullsize version. And there’s three more, found by Joystiq, below.

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