Posts Tagged ‘SMITE’

Esports: Is Skipping A Ban Ever A Good Idea?

When is a ban not a ban? That’s a question which cropped up twice this weekend as League of Legends team Jin Air Green Wings and Smite team EnVyUs each passed up an opportunity to ban a character from a competitive match.

No-bans or skipped bans happen in the phase before the main game starts. At this point the teams are working out which characters their team will play and which to remove from play. Choosing NOT to remove something is vary rare but it does happen. It’s well worth trying to understand what’s going on in those scenarios, whether it’s to unpick the strategic thought behind them or to nod sagely over the capacity for humans to make terrible blunders on the global stage. So let’s take a closer look at no-bans, what they are and how you can use them to your advantage:

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Smite Super Regionals: Deicides And Deciders

“FUCKING END THE GAME!” Jeppe ‘Trixtank’ Gylling was roaring as his team, Paradigm, bore down on the opponent’s titan – the beefy glowing final objective you need to destroy to win a game of Smite [official site].

It was the European and North American LAN event known as Super Regionals and on the line for Paradigm and their foes was a place at the Smite World Championships in January. Five teams would be making it through to the competition: two from North America, two from Europe and the winner of a match between the NA and EU third placed teams.

Spoilers after the jump if you haven’t seen Sunday’s finals:

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Shine On: Sol Arrives In Smite

This afternoon I have been reading about Sol, Goddess of the Sun as she’s the most recent addition to Smite’s [official site] roster of playable deities. She hails from the Norse pantheon and I don’t think I knew much about her, preferring as a child to stick with the Greek myths and legends.

The lore Hi-Rez offer up has Sol being punished for her father’s hubris in naming her after the sun. Odin sends her to pull the chariot of the sun while being chased by one of the wolf sons of Fenrir. She is not exactly resigned to this fate and taunts the wolf, driven by her desire for freedom and chafing against the punishment handed down by Odin.

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Peek At Paladins, The Next F2P FPS From Smite Devs

Y’seen those folks behind Tribes: Ascend and Smite are working on a new free-to-play FPS, right? After showings at shows, Hi-Rez Studios are now ready to show Paladins [official site] to those of us who didn’t schlep ourselves to shows to see the showings. Show. Show? Showww.

Which is to say Hi-Rez have dropped a trailer showing bits of gameplay alongside scenes of people using computers and people wearing their smartest casual clothes talking about the game. Observe:

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The Complete Dote Night

Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart*.


It’s time for some Dote Night real talk:

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Dote Night: How To Fix Tutorials (Sort Of)

Welcome to part two of “Thoughts about MOBA tutorials” – I hope you are as excited as I… WAIT COME BACK!

Tutorials might sound like a weird thing to devote two columns to given the wealth of other shenanigans and dramas in the MOBA communities at any given time but tutorials (or lack of them) can be the difference between having a good introduction to those games and communities and bouncing off so hard you could have treated the game as a launch rocket.

Last time I took an in-depth look at what Valve are doing in Dota 2’s Reborn client, this time I’ve had a chance to return to Smite [official site] and League of Legends [official site] to check out what they’re doing and not doing. I also have some suggestions for other ways to get players up to speed. Here’s what I reckon:

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Paladins: A F2P FPS From Smite Devs Hi-Rez

After starting out under ye olde subscription model with their first game, Global Agenda, Hi-Rez Studios turned it free-to-play and have stuck that way since. Over-the-shoulder MOBA Smite was the first game of theirs that seemed to really take off (poor, dear, sweet Tribes: Ascend, left to fade away). Now they’ve announced another F2P game, and another FPS – a fantasy “strategic team-based shooter” named Paladins [official site].

It sounds a bit MOBA-y to me. This being Gamescom week, they don’t have much to say about Paladins just yet but will be yammering all about and showing everyone in a few days.

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FREE KEVIN: Smite’s Sorbo Hercules Freebie

Search the 7½th floor of your office building for a small door. Open it, take a deep breath, and crawl inside. Squelch through the dark tunnel until you find yourself somehow, impossibly, seeing through my eyes. You are sat in a swanky restaurant opposite a woman with great cans and the face of Kevin Sorbo. “Kevin Sorbo?” she asks. “Kevin Sorbo Kevin Sorbo.” A waiter arrives and he too is Kevin Sorbo. You panic. You flee through a crowd of Kevin Sorbo. Everyone is Kevin Sorbo. How can this be. Kevin Sorbo? Kevin Sorbo! Kevin Sorbo Kevin Sorbo.

And that is what will get me to finally install and play Smite [official site]. The Sorbet himself, Kev Sorbsteen, has reprised the role of Hercules for a free voice pack. Kevin Sorbo? Kevin Sorbo!

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Smite World Championship 2016 Details

Developers Hi-Rez have announced that their 2016 Smite World Championships will be taking place in Atlanta, Georgia from 7-10 January.

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Dote Night: Smite’s $1m Prize Pool Cap And What It Means For The Pro Scene

The riches of heaven - no more than $1m in your prize pool thx

Earlier today game developers Hi-Rez announced that they would be capping the prize pool for their Smite World Championships at $1m. Smite [official site] is an over-the shoulder MOBA whose character roster is populated by the gods of various religions. Its inaugural World Championship took place earlier this year in Atlanta, Georgia with a total prize pool of $2.6m, the majority of which was crowdfunded. I got in touch with Hi-Rez president Stew Chisam to dig into why he thinks the cap will benefit the professional gaming scene:

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