Posts Tagged ‘Soldak’

ZRPG: Soldak’s Date With The Dead

By Adam Smith on May 1st, 2014.

Details are scarce at the moment but Soldak have released the first details about their next game, which will see the developer return to the world of Depths of Peril and Din’s Curse. As the headline suggests, the game will involve zombies. Lots of the rotters bringing about the collapse of civilisation, as they so often do. When the undead manage to infect even the most imaginative of indie developers, the epidemic has surely reached crisis point but I’d be surprised if Soldak didn’t come up with an intriguing treatment. Details below.

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Wot I Think: Drox Operative

By Adam Smith on December 21st, 2012.

Twas the day before week’s end, when all throughout space,
Dark troubles were stirring, a deadly arms race!
The void filled with beacons, transmissions and prayers,
In hopes a Drox Operative soon would be there.

I’ve been exploring space sectors in Soldak’s latest ARPG. Here’s wot I think.

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Casually Slashing: Kivi’s Underworld Demo

By John Walker on April 3rd, 2009.

Bashing skellingtons: something non-gamers can only dream of.

We’ve been following streamlined hack-n-slash Kivi’s Underworld since it was first announced, through into beta, and then… Well, like the brain-free wrongminds we so often are, we forgot to tell you when it launched its demo. Fortunately we’re making up for all that now, as a revised demo has been released, and we’re posting about it right now.

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Kivi’s Underworld Beta

By Jim Rossignol on October 17th, 2008.


Kivi’s Underworld, the new hack ‘n’ slash from the Depths of Peril chaps, has released an open beta. They’ve asked for any constructive or buggish feedback from playing this to be posted on their forums. Quite a lot of feedback has already turned up, so you might want to take care you’re not repeating other people! Alternatively, you might just want a taste of what is looking like a pretty entertaining indie dungeon crawler. I’ve had quite a bit of fun with it already this morning, and… I really should get back to work.

Get the beta client here, it’s 40mb.

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Depths of Perilier: Kivi’s Underworld Announced

By Kieron Gillen on September 29th, 2008.

This seems to be a good time to drag out the old games journo staple of the Pretend They're Dancing Caption. So - er - some dancing. yes.
Makers of RPS-favoured Diablo-meets-Clear Sky RPG Depths of Peril have announced their new “thing”. It’s called Kivi’s Underworld. It’s another action RPG, and seems to be trying to do the pop-thing of mixing accessibility with depth. For the former, the game’s arranged into fifteen-to-thirty minute chunks that can be consumed like a swift healing potion. For the latter, there’s twenty (Count ‘em!) character classes. It also promises a high level of modability, in terms of user-generated characters. More details as they emerge as it approaches its release before the end of the year. Until then, go see Tom Chick interviewing Steven Peeler about what it’s all about.

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Depths of Peril: Steven Peeler Interview

By Kieron Gillen on June 17th, 2008.

I’ve ranted about Depths of Peril before, last year’s premier Indie RPG (Or so Indie Tunnel say anyway, and I agree with ‘em). That it came from Steven Peeler, who previously worked at Ritual and was best-known for his action games may be a surprise. After reading the interview, it won’t be. We talk about his roots, his decade-plus nagging desire to create an RPG and the problems which he overcame making the game that’s to the Diablo action-RPG what STALKER is to the FPS. Except far closer to what STALKER promised than what we received…
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