Posts Tagged ‘SOMA’

The Final Chapter: Penumbra – Twilight Of The Archaic

While Frictional are exploring the depths of consciousness in their latest creep-fest Soma, other developers are continuing the story they began in Penumbra [official site] all those years ago. A team going by the name CounterCurrent Games released an unofficial total conversion going by the name Necrologue last Halloween and this year they finished the story with the fantastically-named Twilight of the Archaic [official site]. Just look at that title for a few seconds. It’s magnificent. The games are built on Amnesia: The Dark Descent so you’ll need that to play, and can then download both Necrologue and Teatime of the Archaic from ModDB or through Steam.

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The Horror! Soma’s Live-Action Prequel Series

Most video game trailers with real people acting are rubbish, but those for Soma [official site] were dreadful – in the good, unnerving, dread-y, wrong way. Little research reports from a then-mysterious lab, they had a fine SCP eeriness to them. Frictional may have now finished and released their first-person horror – it’s flawed but pretty good – but the story continues, as today brings the first free episode of a live-action prequel miniseries inspired by the game.

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What Are We All Playing This Weekend?

Merry weekend, one and all! May you have a wonderful Saturday, and a calm Boxing Day. Why, perhaps you’ll even manage to get away from your friends, families, and loved ones after dinner to squeeze in a cheeky video game or two before you all wrap up and head out carolling! Here’s what we’ll be playing when we can sneak away:

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Wot I Think: SOMA

Five years ago, Frictional released Amnesia: The Dark Descent, a horror game that made us afraid of the water. That was five years ago. Now, with SOMA [official site], the studio have switched from gothic castles to science fiction and they’re taking us right to the bottom of the ocean. I’ve faced my fears and here’s wot I think.

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From The Depths: Soma’s Sound And Story

Next week, Frictional’s Soma [official site] will finally be available. Amnesia: The Dark Descent is five years old and surely everyone is ready for another round of the first-person frighteners? I’ve already played a fairly large chunk of the game and will have a review ready for you before launch, so you can trust me when I say that the “story trailer” below has been carefully edited so as not to spoil any major parts of the story. There’s an awful lot going on.

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Later There’s Running And Screaming: Soma’s Enemies

If you’re planning to play Soma [official site], the new terrible dreadful horror game from Amnesia creators Frictional Games, probably don’t watch this new trailer. It shows a lot of the nasties you’ll encounter in that dreadful seabase, and removes some of the power they’ll hold over you if you encounter for the first time in-game.

If, like me, you are fascinated by the terrible things clearly afoot in Soma but know you’re a colossal babby about horror games (despite being tough as nails and sharper than knives in every other respect, of course) and will probably never play much of it, hey, this trailer is pretty cool.

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Ghostly Machines: Hands On With SOMA’s Opening Hours

Over the weekend, I played the first third of SOMA [official site], the new game from Frictional, the horror maestros behind Penumbra and Amnesia: The Dark Descent. If the tone and quality of the game remain approximately similar for the remainder of the running time, Frictional will have delivered their most accomplished title to date, but it might also be their least terrifying. That might be a good thing.

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There’s A New Soma Trailer, Because E3

It’s practically against the law for developers not to release a new trailer during E3. Even if we’ve already played and seen enough of the game to guarantee our purchase already. Soma [official site] devs Frictional Games have dodged their jail time by releasing this video of their upcoming underwater horror adventure ahead of its September 22nd release date.

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SOMA Out After SUMMA, Has Terrifying Robots

everything is just fine

I’d presumed Frictional’s upcoming SOMA was basically just sci-fi Amnesia: the night is dark and full of terrors, and all that. Turns out there’s at least one major change to formula: you get to talk to people. And you know things about those people that they don’t know themselves. And it’s horrifying.
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Frictional Thoughts: Alien, Amnesia And Horror Simulators

Over at Frictional Games’ official blog, creative director Thomas Grip has written an extensive and thoughtful analysis of Alien: Isolation. It’s worth reading in full, providing a brief history of the ‘horror simulator’ genre that runs from 3D Monster Maze (1982) to the modern interpretations found in Slender and the like. Isolation gets a post-mortem treatment that begins simply – “Alien: Isolation is an interesting game” – then veers into a wham-bam takedown – “At its core it fails to be a faithful emulation of the original Alien (1979) movie” – and, BOOM – “it really is just a pure horror simulator, like Slender or 3D Monster Maze, just with more sections to play through”.

Grip does have lots of positive things to say about Creative Assembly’s game though and a few thoughts for the future. That’s SOMA talk.

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