Posts Tagged ‘Sony’

Week in Tech: Sony Vaio Tap 11, Will It Game?

By Jeremy Laird on January 23rd, 2014.

As I wandered the debris-strewn wasteland of discarded smartphones that is the aftermath of the perfect storm of disposable consumerism at CES in Vegas earlier this month, my plan had been to regale you all with a twisting tale of ultra mobile technology and gaming. To talk about the iPhone and how its performance has ballooned by 40 times since introduction in 2007. And what it all means for the PC. I wrote it up and even managed to crowbar in an anecdote about the afternoon I spent lounging in the sun at the Colombo Swimming Club chatting to Arthur C. Clarke without once mentioning 2001 (true story and all that). But then I thought sod that whimsy, I’ll save it for another day. I’ve got an Intel Haswell-powered Sony Vaio Tap 11 at the moment. Will it game? Read the rest of this entry »

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New PS4 A PC: RPS DECLARES VICTORY

By RPS on February 21st, 2013.

At Sony’s interminable live conference revealing the PS4, it was announced that it’s built on an x86 CPU, includes an “enhanced PC GPU”, along with a local hard drive (although no mention of SSD). And it comes with 8GB of GDDR5 memory. Also announced are other features that have that nagging sense of familiarity, including live streaming of games, and the ability to stream yourself playing games. It’s a PC!

So, we say welcome Sony! Glad you’ve decided to join us.

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PlanetSide 2 Has A Pointless CGI Trailer

By John Walker on July 18th, 2012.

Actually a thing.

PlanetSide 2 has a CGI trailer. And of course it’s as pointless as all other CGI trailers. But I post it more to say, look, Sony are spending enough money on this game for there to be pointless CGI trailers. And weirdly, as much of a waste of that money as it was, and as galling as it must be for the developers to ponder what they could have done with the cash, it makes me realise that this is a game the flailing PS3 owner is taking seriously. If you see what I mean.

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The Men, Women, Mechsuits & Menus of PlanetSide 2

By Alec Meer on June 26th, 2012.

I’ve just sat through around an hour of newly-elongated (no, not changed as such – elongated. Improved? A bit. Hope you like paintings!) Mass Effect 3 endings so I can’t quite bring myself to watch another seven minutes of explosions and other lighting effects right now, but I’m basically just skim-viewing this full-length E3 presentation of PlanetSide 2 then leaving it for myself to come back to properly tomorrow. It’s all been quick clips and devblogs so far, but this seems to be more of an overview of the SOE’s MMOFPS’ scope’n'stuff.
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EverQuest II Adding Vaguely Terrifying Voice/Facial Tech

By Nathan Grayson on June 2nd, 2012.

And by 'vaguely,' I definitely mean 'completely'.

OK, so I actually sort of love the idea┬ábehind EverQuest II‘s latest bit of technical wizardry, but well, when I say “wizardry,” I mean less Gandalf and more the really clumsy kid from Harry Potter -┬ámillennia┬ábefore he became improbably talented. Basically, though, EverQuest II will – via mic and webcam – soon be able to read your vocal and facial cues and translate them 1:1 into Norrath. Conceptually, that’s great! So long, demons of anonymity. Meet one of mankind’s most primal, utterly essential roots of communication. But, uh, can we maybe try this again in ten years or so? And without the frog person?

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Let The Gameshow Commence: Bullet Run

By Adam Smith on May 22nd, 2012.

this is a very silly image

The free to play FPS formerly known as Hedone is now the free to play FPS known as Bullet Run, or at least that seems to be the case. Either that or Acony have made two identical games with separate names and convinced Sony to put their logo at the beginning of one of them. It’s a shooty shooty gameshow which means I’m contractually obliged to mention SMASH TV and you can sign up for the beta now if that’s the sort of thing you think you might enjoy. This trailer may help make up your mind one way or the other.

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RPS Asks ESA Members To Denounce SOPA

By John Walker on January 5th, 2012.

Protect the internet, folks.

You’ve probably heard of SOPA, the Stop Online Piracy Act, by now. It’s the bill that is currently being considered in the US, that on the surface appears to be an attempt to control piracy, but with only the tiniest scrapes reveals a genuinely terrifying, draconian attempt to introduce government censorship of the internet at the behest of unelected corporations. While it initially had the support of a number of big internet players, that has rapidly ceased to be the case, with massive online corps pulling support or having refused it in the first place. From Facebook to Google, AOL to Yahoo, and so many other big players, the bill is being condemned as a threat to free speech, online business, any “safe harbor” protections that the DMCA had left behind, and being so poorly worded that it pretty much outlaws using the internet at all. So why is it the Entertainment Software Association is in support?

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Infinite Crisis: PlanetSide 2 Gets Wolfman

By Jim Rossignol on October 12th, 2011.


Marv Wolfman is a great name for a person, especially if that person is a comics writer who launched Crisis on Infinite Earths and invented Blade. The same guy is responsible for writing the story for PlanetSide 2, according to Gamespy. Presumably that won’t be too much a stretch for Wolfman because wait… they brought in a pro for the story? Really? They needed to bring someone in to write the story to “three factions fight over planet, forever”? The source Gamespy story comments “Nice. PlanetSide definitely needs a bit of meaning added to its conflict.” And I am thinking: No, it really doesn’t.

I wonder, actually, if this is some kind of commercial response to Firefall hiring Orson Scott Card? Anyway.

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Hands On: PAYDAY: The Heist

By Dan Grill on September 13th, 2011.

Noogies are the worst form of crime.

We forced Dan Gril to wear a clown mask, break into Sony’s HQ, and hold everyone up until they gave us information on Overkill Software’s heist-them-up, Payday. Read on to find out all about the life of crime that awaits.

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PlanetSide 2 Free To Play, Beta This Year

By John Walker on September 8th, 2011.

I think his muzzle flash might be getting too big for its boots.
UPDATE: See below for SOE’s comment.
I hadn’t really considered PlanetSide 2‘s payment model. I just assumed it would be the same as PlanetSide. For I am a fool. Speaking to the efficiently named Chinese site 17173.COM, translated somewhat on the equally perfunctory title MMO Site, SOE president John Smedley gave a few hints about how it’s all going to work. And inevitably, it’s some form of Free To Play. But what form?

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Sony Troubles Extend To PC Services?

By Jim Rossignol on May 2nd, 2011.


UPDATE: Here’s the news from Sony.

“Customers outside the United States should be advised that we further discovered evidence that information from an outdated database from 2007 containing approximately 12,700 non-US customer credit or debit card numbers and expiration dates (but not credit card security codes) and about 10,700 direct debit records listing bank account numbers of certain customers in Germany, Austria, Netherlands and Spain may have also been obtained. We will be notifying each of those customers promptly.”

Oh dear. The sites for Everquest 2, Planetside, and a bunch of other games are now all defaulting to a “maintenance” screen. The message reads: “We have had to take the SOE service down temporarily. In the course of our investigation into the intrusion into our systems we have discovered an issue that warrants enough concern for us to take the service down effective immediately. We will provide an update later today (Monday).”

This is probably just Sony being thorough after last weeks debacle, but it’s nevertheless going to be causing a few frustrations this evening.

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DC Universe Intro Frame-By-Frame

By Kieron Gillen on September 24th, 2010.


While we didn’t blog the release of the Blur Studios intro cinematic to DC Universe for some reason, this interview between DC’s Jim Lee and Blur Studios’ Tim Miller is just a fascinating analysis of craft. They go through the full intro, beat by beat, talking and debating the choices – what works, what they wished worked better and the thinking behind it all. If you’ve any interest in this sort of thing at all, it’s an enthralling ten minutes.
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Clone Wars Adventures Open Beta

By Kieron Gillen on August 21st, 2010.

Surely training to fight with Light Sabres is a risky business?

The new free-to-play Clone Wars Adventure has just gone live. As in, open Beta where you can pop in and play. Since it’s in Beta there’s content unavailable – including the pay stuff, really – but the basic structure is there. And, as far as I can see, it’s basically a glorified chat-room (with dress up) and a whole load of mini-games you can play. In fact, while you can actually go to places in the world to start the games in an atmospheric fashion, it’s much easier to just press the play button and select from the list. It’s a fancy arcade, with you able to hop between Clone-Wars themed archetypal online games. For example, the sword-fighting is basically an Audition-clone, with whoever hammers out a sequence faster gets to win the clash-of-swords. The Tower Defence clone is probably my favourite so far, with the quality of others varying wildly. I did like the OTTP powering up of your guns in Starfighter when you get a combo going. Alas, the typing-game isn’t the Typing of the Dead… with Jedi thing you’d have hoped for. Anyway – you can sign up and play here or watch the new trailer with devs yabbering below…
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