Posts Tagged ‘source mods’

Overbooked: No More Room In Hell Imminent

By Andrew Smee on October 28th, 2011.

When I said we should redecorate the walls, this wasn't what I had in mind, dear.

Say, do you remember No More Room In Hell? It was one of the first zombie source mods announced after Half Life 2’s release, way back in 2004. Cancelled twice, it still shambles on. Tomorrow Edit: actually, 31st October – finally sees the release of the re-imagined original concept. In development for three years, this new version is going to be an 8 player co-op survival shooter. 8 player co-op! That’s twice as many as Left 4 Dead. That means it’s going to be twice as good. That’s how it works, you know.

A meaty release trailer lurks, ravenous, in the shadows below.

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Not Only, But Also: Source SDK To Be Free

By Andrew Smee on June 30th, 2011.

Source is one of those words that seems as if it's spelt wrong the more you look at it. Source. Source. Source.
Here’s something: since the release of Valve’s free Source-based co-op shooter Alien Swarm which took us all by surprise last year, hippies and socialists have been able to get their hands on a Source-based game without paying a thing, which in turn lets them play those lovely Source mods for free as well. Well, we’ve just received word from Valve’s Robin Walker that due to the recent release of a free Team Fortress 2, the Source SDK will soon become free to use in its entirety, for everyone.
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