Posts Tagged ‘Space Week’

Photopia

By John Walker on March 31st, 2008.

Writing about interactive fiction is always dangerous, because the hardcore IF crowd immediately appear to abuse you for liking something that’s merely a derivative of Galtaria VI or something that you’re supposed to have played if you want to be in their gang. Well guys, I’m not in your gang, and if I appreciate playing a game, then you can all live with that. There – I told them.

Parents: take note.

With that established, I strongly recommend you put aside forty-five minutes to play Photopia. Adam Cadre’s game won first place in the 1998 Interactive Fiction Competition, and comes to my attention now thanks to the ever excellent Play This Thing. It may well have come to your attention when it was mentioned in Kieron’s IF feature. Also, it features space, and this is SPACE WEEK!

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Retro: Space Hulk

By Alec Meer on March 31st, 2008.

Much as I’m fond of it, I’ve always had one major complaint about Dawn of War. It doesn’t feel very Warhammer 40,000. It certainly looks pretty Warhammer 40,000 – fans are well-serviced by grisly animations and the army painter tool – but I never got much sense of the universe’s character. All that colour, all that cartoonishness, all that replenishing lost troops… I want DARKNESS and FEAR and EVERY MAN DOWN IS LIKE A PUNCH TO THE STOMACH. I want Space Hulk.

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Going Blank Again

By Kieron Gillen on March 31st, 2008.

Just in time for Space Week Jason Ford, Mission Designer for Tabula Rasa talks about a Mission in Tabula Rasa. Who’d have thunk it?

Thanks Gametrailers! You’ll be first pick for our high-level raid party.

It’s actually an updated mission in a forthcoming update. It includes AI becoming self-aware and – as everyone knows – that’s rarely a good thing for more carbon-based Self-aware things. If RPS became self aware, you’d be in trouble, mark our words. The video is called Patches to Ashes, after the unlikely name of the AI in question, which brings to mind Bowie’s Ashes to Ashes (Which is very Space week) and Clarence Carter’s Patches (Which isn’t very Space week).

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Eve Online Creator Reynir Harðarson

By Jim Rossignol on March 31st, 2008.


Reynir Harðarson, (pronounced “Hardarson” or “Hartharson”? the jury is out) who was one of the key imaginations behind Eve Online and the original art director, is now working on the World Of Darkness MMO in Atlanta. He talks quietly and rapidly, making transcribing and interview like this one (conducted in a noisy conference hall) incredible painful. Nevertheless it’s worth doing because he is articulate and incredibly astute, and I think this brief conversation captures a fragment of that. It staggers me each day that his work, and the work of CCP as a whole, gets ignored and over-looked by the industry.

Frankly I don’t give a crap whether you liked Eve, or found it boring, or unplayable or anything else: what you need to understand are the principles that are at its foundations, because they’re principles that can be applied to stop MMOs becoming stale and inflexible in the future. The number of people I’ve encountered working on MMOs who don’t really know anything about Eve Online is shocking, and I regard that lack of knowledge of the work of people like Harðarson as one of the key reasons why MMOs are progressing so slowly, and regurgitating the same tired, tiresome ideas over and over again.

Anyway, let’s get down to the interview.
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It’s All A Bit Nebulous

By Jim Rossignol on March 31st, 2008.


To celebrate the fact that I spent the last week lounging about playing Sins of A Solar Empire and Eve Online we thought we’d have something of a themed week. The theme is: SPACE! We came up with this partly because we have a bunch of space-game content we need to offload on you at the same time, and partly because vast stretches of nothingness between giant white-hot nuclear furnaces is somehow the most interesting thing imaginable.

To kick off, because it’s early and I’m too groggy to finish this Mass Effect preview, I’d like to direct you to the virtual space photography of one of the RPS readers, RoBurky, whose Eve Online screenshot collection far surpasses even the official releases by developers CCP. That image up there is one of his, and you can see many more excellent interstellar snaps just here.

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