Posts Tagged ‘Spacebase DF-9’

The Lighthouse Customer: Spacebase DF-9

By Christopher Livingston on March 10th, 2014.

In space, everyone can hear you scream. They're just used to it.

Each Monday, Chris Livingston visits an early access game and reports back with stories about whatever he finds inside. This week, space station simulation in Spacebase DF-9.

It’s been a rough week for my little space station. We were boarded by a squad of Kill Bots who, as you might expect, tried to kill all non-bots. A massive fire in the life support chamber nearly knocked out the oxygen supply. Now, an alien parasite has appeared, and even though my security chief easily killed it, I’m left to wonder how the bug even got aboard. Perhaps it burrowed in through that hole in the hull? The one my security chief was just sucked out of to his death? That’s probably how.
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Stardystopia: Thoughts On Doublefine’s Spacebase DF-9

By Alec Meer on October 17th, 2013.

In Spacebase, no-one can hear you scream ‘but it’s only an alpha.’
Spacebase is pre-beta. You just won’t believe how vastly, hugely, mind- bogglingly pre-beta it is.
Spacebase: the unfinal build.
My god, it’s full of missing features.
They should’ve sent a QA guy. So alpha. So alpha… I had no idea.

I’ve been playing Doublefine’s new strategy-management game Spacebase DF-9, which launched on Steam’s oft-abused Early Access service yesterday. I’m comfortable with saying that now probably isn’t the right time to buy it – i.e. it feels too early for early access – but I’m equally comfortable with appreciating what it’s ultimately aiming to do even if it’s nowhere near doing it yet.
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Reveal: Double Fine’s Sci-Fi Dwarf Fortress, Spacebase DF-9

By Nathan Grayson on October 15th, 2013.

Double Fine does not, cannot, will not stop. Not for me, not for you, not for Death (which is why we’ll probably never see another Grim Fandango). Recently, we’ve seen the international house of chuckles both branch out from and return to its roots in Massive Chalice and Broken Age, respectively, but let’s not forget about Amnesia Fortnight. Last year, Tim Schafer and co teamed up with Humble Bundle to let players vote on prototypes, essentially deciding which games would win a golden ticket into full-scale development. Spacebase DF-9 is set to be the first fruit of those labors, and what a delectable thing it’s looking to be. Think Dwarf Fortress, but (for now) a bit simpler, far easier to parse, and in space. Oh, and it should be on Steam Early Access riiiight abouuuut… now. Video walkthrough with project lead JP LeBreton, interview, and more below. 

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Don’t Forget: Amnesia Fortnight Bundle Released

By Jim Rossignol on February 4th, 2013.


Double Fine have collected up their Amnesia Fortnight prototypes (a two week period where they crafted games voted for by the public) and are selling them as physical and digital editions. The $10 digital pack contains the prototypes Autonomous, Black Lake (pictured), Hack ‘N’ Slash, Spacebase DF-9, and the White Birch, as well as previous prototypes for Brazen, Happy Song, and Costume Quest.

Explanatory video thing below.
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