I think if this footage of Species: Artificial Life, Real Evolution shows anything, it’s that gamers should not be allowed anywhere near a first-contact situation. What happens in this sandbox natural selection sim, where you watch species evolve rapidly as they deal with the changes in the climate and food chain, is just a little bit genocidey. Everything is going fine: the creatures crawl from the ooze that they once called home, they scamper over the world, they get a bit too numerous so an ice-age is set in motion for a little bit of population control, then the developer sets a deathbot loose. The selection gets a little bit unnatural at that point.
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Posts Tagged ‘Species: Artificial Life Real Evolution’
By Craig Pearson on June 24th, 2013.