Posts Tagged ‘Spelunky HD’

Bats, Man! On Spelunky’s Killing Joke

By Graham Smith on October 11th, 2014.

Spelunky is, I think, better designed than any other roguelike, platformer, or roguelike platformer. It’s not because it’s a work of genre revivalism. It’s not the procedural generation, which jumbles level geometry upon every funny, frequent, fist-shaking demise.

It’s the bats. The bat, found in its opening world, is a dimly flapping lense through which the entire game can be better appreciated.

Read the rest of this entry »

, , , .

27 Comments »

Seedlunky HD: Generate And Share Spelunky Levels

By Graham Smith on January 21st, 2014.

Generate millions of levels! Every one of them horrible.

Do you want to compete against your friends at Spelunky, the randomly generated platforming roguelike? That’s what the Daily Challenge is for; each day, a single set of levels is generated which is the same for everyone and which can be played only once.

But if once isn’t enough to satisfy your competitive urges, there’s now Seedlunky HD. The user-created tool lets you set a custom seed from which to generate levels, which you can then share with your friends while you continue to compare your adventures.
Read the rest of this entry »

, , , .

12 Comments »

Spelunky Completed In The Hardest Possible Way

By Graham Smith on November 14th, 2013.

Solo Aubergine Run, technically.

Some of you are going to think this isn’t news, but I want to talk about it anyway. Caster Bananasaurus Rex has completed Spelunky in a Solo Eggplant Run. Don’t know what that means? Come inside. Sit down. Let me explain.
Read the rest of this entry »

, , , , , , .

55 Comments »