Posts Tagged ‘spewer’

Not The Robots’ Procedural Stealth Out This Month

By Nathan Grayson on December 7th, 2013.

It is very cold where I am right now. Winter has clenched my weary fingers in its icy hand, and I fear that the end is nigh. San Francisco, how dare you drop below the world’s most ideal temperature? How dare you? But it wasn’t always this way. I was happier once, plump with evergreen hope. Was it eons ago? Years? I’ll probably never know. But I do know that I discovered a really neat looking procedural stealth game during that time, and now it has a name, release date, trailer, and everything! Not The Robots, a randomized permadeath sneak-‘em-up about, um, eating furniture, will be out later this month. Let us pray that these thin-blanket-necessitating temperatures don’t claim me before then.

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Here’s A Procedurally Generated Permadeath Stealth Game

By Nathan Grayson on November 15th, 2012.

Eli Piilonen – he of clever (and admirably top-hat-clad) time-echo puzzler The Company of Myself, among many others – has plans. Big plans. He’s making a stealth game – of which, happily, there are roughly a billion of these days – but his is different. Very different. Excitingly different. But also worrisomely different. Different different different. There. Now you probably hate that word. Anyway, the still-untitled sneaker sees players heist their way through increasingly complex procedurally generated levels of a sci-fi office building. And if you fail? Well sorry, friend. No do-overs.

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Holidaying, Spewing

By RPS on May 4th, 2009.


It’s a national holiday here in the UK, so the Hivemind is in the “off” position. We’ll be switched back on tomorrow. In the meantime we suggest you go and play Spewer, the new platformer by Edmund McMillen and Eli Piilonen. In it you control a tiny creature that uses vomit as propellant. We think you’ll like it.

Direct download here.

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