Rock, Paper, Shotgun

Posts Tagged ‘spewer’

Here’s A Procedurally Generated Permadeath Stealth Game

By Nathan Grayson on November 15th, 2012.

Eli Piilonen – he of clever (and admirably top-hat-clad) time-echo puzzler The Company of Myself, among many others – has plans. Big plans. He’s making a stealth game – of which, happily, there are roughly a billion of these days – but his is different. Very different. Excitingly different. But also worrisomely different. Different different different. There. Now you probably hate that word. Anyway, the still-untitled sneaker sees players heist their way through increasingly complex procedurally generated levels of a sci-fi office building. And if you fail? Well sorry, friend. No do-overs.

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Holidaying, Spewing

By RPS on May 4th, 2009.


It’s a national holiday here in the UK, so the Hivemind is in the “off” position. We’ll be switched back on tomorrow. In the meantime we suggest you go and play Spewer, the new platformer by Edmund McMillen and Eli Piilonen. In it you control a tiny creature that uses vomit as propellant. We think you’ll like it.

Direct download here.

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