
Alice’s late! Alice’s late! For a very important… oh you know never mind. Creator of flawed beauties Alice and Alice: Madness Returns American McGee has announced on Facebook he hopes to have the opportunity to Kickstart Alice 3.
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Rock, Paper, Shotgun
Posts Tagged ‘Spicy Horse’
Madness Re-Returns: McGee Ponders EA-Free Alice 3
By Cara Ellison on March 15th, 2013.
American McGee’s Akaneiro: Demon Hunters
By Jim Rossignol on January 9th, 2013.

We mentioned a while back that American McGee’s Shanghai-based studio, Spicy Horse, was developing an ARPG with an odd theme. That theme is Japanese feudalism and the tale of Red Riding Hood. If you’re not sure how those two concepts merge, then you can see in a video below for Akaneiro: Demon Hunters, which pitches McGee and chum’s proposal to the all-funding eye of Kickstarter. Given that the game is free-to-play the rewards for this are based in in-game stuff, right through to a game-themed tablet. They want $200k, which doesn’t seem too outlandish.
Feudal Red Riding Hood – Akaneiro: Demon Hunters
By Nathan Grayson on September 12th, 2012.

American McGee. Now that’s a name. I would give his parents high-fives, but they’re probably eagles who’ve been surgically attached to giant, forever-billowing US flags. McGee’s studio Spicy Horse, however, has a slightly spottier track record. I mean, its most recent big release, Alice: Madness Returns, was chock full of imaginative locales, but it was also overly long, and platforming (kind of important in a platformer) wasn’t exactly enjoyable. So it is with much trepidation that I bring you the first trailer of Akaneiro: Demon Hunters. On one hand, just look at that. An Okami-esque hand-painted style? Glorious. I wish to stroke it suggestively and make everyone feel really uncomfortable. But Akaneiro’s also a click-click-click-a-thon ARPG, and those can become mighty tedious if not executed with tremendous attention to detail.
Alice Doesn’t Live Here: BigHead Bash
By Alec Meer on December 13th, 2011.

There’s probably some irony in the latest title from a man whose name appeared in big huge letters on the front of so many game boxes involving the word ‘BigHead’, but I’ll be damned if I can tell what it is.
BigHead BASH is the latest move from American McGee and his Spicy Horse studio, and it’s a forthcoming social network game. I don’t know whether this means Alice: Madness Returns wasn’t the hoped-for success or just that McGee fancies a go at the Facebook goldrush before it dries up, but I do know that it’s a side-scrolling 3D shooter with tons of shooty-jumpy activity.
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Wot I Think – Alice: Madness Returns
By Alec Meer on June 20th, 2011.

The semi-sequel to American McGee’s Alice arrived last week. A timely return to a gothic wonderland, or is too late, too late for a very important date with our hard drives? Come on, down the rabbit hole with you and let’s find out…
Alice 2 is, I think, pretty much what an only casual observer of videogames believes almost all videogames are like. Mad monsters, lurid colours, cartoonish characters, slightly unconvincing voicework, a steady diet of jumping and thumping… Alice could be The Videogame incarnate, evoking so many of the tried and tested values and mechanics that have come, gone and repeatedly come back again over the last couple of decades, and in theory polishing them into a fantastical sheen you could see your own distorted face in. If someone showed me this game out of context, I’d have a very hard time guessing when it was released. 2011? Maybe. 2007? Quite possibly. 2001? Turn those visuals down low and yeah, this could have been a launch title for the original Xbox or Dreamcast or something. This is not necessarily a criticism.
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Alice Launch Trailer Is Messed Up, Amazing
By Quintin Smith on June 3rd, 2011.

You’re late! For a very important date! The trailer after the jump has been waiting just forever for you. And look at you! Straighten that pinny! Tighten those bows! What is that in your hair? Give me strength. Alright, off you go. And do try and remember your manners.
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Alice: Madness Returns Shots Are (Yes!) Mad
By Quintin Smith on April 8th, 2011.

I’ll just do a little checklist here. We’ve got enormous teapots pouring out molten metal, a glutinous tar baby, Alice poking around a Victorian imagining of the Orient with a unicorn on a stick, and a Chesire cat who’s stayed largely unchanged from how he appeared in the first American McGee’s Alice even though he was killed in that game. Spoiler!
It’ll be swell if this game is good, both because we’ll be able to have fun poking through these wonderful environments, and I’ll be able to use “Carroll Singing” as a headline. Screens after the jump.
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Alice: Madness Returns Footage Is Gorgeous
By Quintin Smith on March 7th, 2011.

Back in the year 2000 (which was ELEVEN YEARS AGO, fact fans), I enjoyed American McGee’s Alice comprehensively, like you might a bacon sandwich. Foremost in my mind are the environments- the game was a tour through a tattered and bucking dreamscape, with unholy vistas around every other corner. Finally we have some in-game footage of this summer’s sequel, Alice: Madness Returns, and it gives me great pleasure to say that it’s looking swell. Follow me down the rabbit hole, ladies and gents.
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It’s Dreamy Weather: New Alice Teaser
By Quintin Smith on February 15th, 2011.

American McGee’s Alice 2, aka Alice: Madness Returns has a new teaser out, which I spotted during my morning patrol of VG24/7. You can watch it below. Hurry! You’re late! You’re late, for a very important date! No time to say hello, good-bye! You’re late, you’re late, you’re late!
You’re late and when you wave, you lose the time you save!
McGee’s Alice: Teaser Site, Trailer, Date
By Jim Rossignol on November 2nd, 2009.

EDIT: Turns out the trailer is fan-made, and not official in any way. Which is kind of a shame, because it’s awesome.
The new Alice game, which will be called Return Of American McGee’s Alice, is miles off, being set for release in 2011. It is being developed by Shanghai studio, Spicy Horse. There’s not much more to go on at present, other than the teaser site, and a brilliantly creepy teaser trailer, posted below.
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