Posts Tagged ‘Spintires’

Keep On Trucking: Spintires Development Back On Track

Almost free!

Ooh you could hardly hear yourself think in the RPS treehouse around when Spintires [official site] came out last year, what with Adam thundering around pretending to be a honking great lorry stuck in mud. But development slowed then by the end of the year, a nasty rift had formed between publishers Oovee and maker Pavel Zagrebelnyj, as The Flare Path reported. It sounded like Pavel might give up, and Oovee clamming up didn’t help players’ concerns either.

Thankfully, it seems they’re now on better terms, talking of public “experimental” builds and plans to bring mod support with a large update in early April.

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The Flare Path: Continuum

What a con! So far ‘2015’ feels a lot like a re-badged ‘2014’. I know you shouldn’t look a free update in the mouth, but gosh, a few improvements would have been nice. How much longer must we wait for that Ebola fix… that promised ‘Peace in South Sudan’ scenario? Surely ISIL-seeking killer bees and colourblind-friendly rainbows don’t take that long to code. I’m beginning to think the devs behind this cruel-yet-compelling massively-multiplayer Homo sapiens sim don’t care a jot for us end users. Read the rest of this entry »

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Wot I Think: Spintires

I’m stuck in a puddle and I can’t get out. Every attempt to move forward only serves to send me deeper into the hole I’ve made for myself, and every attempt to reverse causes my vehicle to scream, splutter and stall. It all ends in tears and treadmarks, tires bald and fuel gauge needling toward oblivion. The track has become a battlefield and I’m desperately in need of assistance. Time to call in the big guns and tow my brokedown truck back to base. I’m battered, bruised and covered in filth. In Spintires, my earnest efforts cause me to dig my own grave, down in the dirt and the filth. Here’s wot I think.

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Mud For The Mud God: Spintires Out Now

I’d planned to have all of my thoughts on the majesty and mudslides of Spintires ready to release into the wild today, but it’s been a busy week and I haven’t quite managed to put in enough hours to claim my HGV license. The heavy cargo vehicle simulator is out today though and I’ve seen enough to confirm that it is the most credible depiction of grinding machinery into mud that I’ve ever played. Even the smallest vehicles are in danger of becoming entombed in the slippery stuff, wheels digging their own graves as the engine buckles under the strain. It’s a beautifully slick and believable depiction of driving over difficult terrain, but I haven’t played enough to know if the game lives up to the simulation.

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Glorious Mud: Spintires Squelching Out In June

Splosh!

A large part of PC gaming, to me, is developers combining several niche passions to make dream games–games that may not have mass appeal, but will be adored by people at the intersection of their niches. Off-road driving with fancy terrain deformation might appear on any platform, but in a sim where all the vehicles are honking great Soviet-era military and industrial hardware bristling with squillions of wheels? That’s a PC game all right. And that’s Spintires, which is finally almost ready to roll out after years of teasing us with its pretty pretty mud.

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The Flare Path: Heads For The Hills

The FP works outings are legendary. Every year on the first bank holiday in Spring I pull up outside the office in a hired Abarth 500. Hilde and Hereward, the Reading Room librarians, squeeze into the back seat, closely followed by Roman (Senior Foxer Setter) Kate (Senior Foxer Setter’s Assistant) and Uncle George (Not Totally Certain What Uncle George Does). The hampers, rugs, and deck chairs are then carefully inserted, after which Michaela (Human Resources) Sean (Graphic Design), Oxo (Motion Capture), Lofty (Puns), Simeon (Guns) and Chelsea (Buns) usually threaten to resign unless I return the Abarth immediately and rent a more sensible vehicle. Read the rest of this entry »

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No Flare Path Today, Simulation Offering


There’s no Flare Path today, with Mr Stone being delayed until the weekend. To keep in the spirit of 1300 on a Friday, however, I wanted to point you towards the Spintires tech demo. Have you played it? Holy cow, that’s some good off-roading. Throwing this mad Russian ATV into a heap of mud is quite the thing.

Spintires had a successful Kickstarter a while back, and should be materialising as a full game pretty soon.

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The Flare Path: A Stoichiometric Mixture

FP likes his driving games the way he likes his Nineteenth Century literary heroines: lots going on under the bonnet, keen on cross-country rambles, accomplished on the pianoforte. Small wonder then that when he’s not being kind to servants or being cruelly misunderstood at dances, he’s usually to be found enquiring after the health of Spintires and Automation. Read the rest of this entry »

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The Flare Path: Elegant Elefanticide

How rude. I sidle off to the seaside for a week of sun, sand, and saucy postcard scrutiny and instead of downing tools and waiting patiently for my return, the World’s wargame workshops and sim smithies press on regardless. Combat Mission’s assault on the Gustav Line appears to have commenced in my absence. DoorKickers’ doorkickers are now toting sledgehammers and breaching charges. Blimey, even the forest-furrowingly brilliant Spintires seems to be on the verge of slithering out of the Siberian slough where it’s been bogged for ages. Read the rest of this entry »

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