
“Prepare, execute, and vanish,” say Ubi Montreal of their new Splinter Cell philosophy. That, apparently, is the best way to explain the way Splinter Cell: Conviction will retain stealth options while boosting the action quotient. While standard sneaking allows you to prepare your approach, you’re going to be going through fairly ostentatious action sequences, before slipping back into the shadows. Hide and seek with neck-breaking, then. Also, “Mark and execute” is the new central motif – the tagging system which we saw in the E3 trailer – allows you to mark out enemies before you engage, allowing Sam to have the upper hand in the first moments of a fight. Anyway, go take a look at the developers making earnest hand-gestures about their game concepts below.
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Rock, Paper, Shotgun
Posts Tagged ‘splinter cell: conviction’
Video With Conviction: Ubi Talk New Splinter Cell
By Jim Rossignol on July 1st, 2009.
Splinter Cell 5 – “Who Said Anything About Hiding?”
By Alec Meer on June 2nd, 2009.

Sam Fisher’s been off the radar for a little while, Ubisoft having given the old lad some time off whilst they made that bloke in the hood from Assassin’s Creed their stealth-man of the hour. Well, the guy who pays Michael Ironside’s rent is coming back this year, in the long-delayed Conviction. In the CGI and in-game footage below, it’s clear this is an earthier, angrier, more brutal Fisher. Maybe he’s so grumpy because he just heard the Left 4 Dead 2 announcement?
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